static public int constructor(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.EventSystems.EventTrigger.TriggerEvent o; o = new UnityEngine.EventSystems.EventTrigger.TriggerEvent(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int constructor(IntPtr l) { UnityEngine.EventSystems.EventTrigger.TriggerEvent o; o = new UnityEngine.EventSystems.EventTrigger.TriggerEvent(); pushObject(l, o); return(1); }
static StackObject *AssignFromStack_callback_1(ref object o, ILIntepreter __intp, StackObject *ptr_of_this_method, IList <object> __mStack) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; UnityEngine.EventSystems.EventTrigger.TriggerEvent @callback = (UnityEngine.EventSystems.EventTrigger.TriggerEvent) typeof(UnityEngine.EventSystems.EventTrigger.TriggerEvent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); ((UnityEngine.EventSystems.EventTrigger.Entry)o).callback = @callback; return(ptr_of_this_method); }
static public int constructor(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent o; o = new UnityEngine.EventSystems.EventTrigger.TriggerEvent(); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int RemoveAllListeners(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent self = (UnityEngine.EventSystems.EventTrigger.TriggerEvent)checkSelf(l); self.RemoveAllListeners(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent o; o=new UnityEngine.EventSystems.EventTrigger.TriggerEvent(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
static new public int ToString(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent self = (UnityEngine.EventSystems.EventTrigger.TriggerEvent)checkSelf(l); var ret = self.ToString(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent o; o = new UnityEngine.EventSystems.EventTrigger.TriggerEvent(); pushValue(l, o); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
public static int constructor(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent o; o=new UnityEngine.EventSystems.EventTrigger.TriggerEvent(); pushValue(l,o); return 1; } catch(Exception e) { LuaDLL.luaL_error(l, e.ToString()); return 0; } }
static public int constructor(IntPtr l) { LuaDLL.lua_remove(l, 1); UnityEngine.EventSystems.EventTrigger.TriggerEvent o; if (matchType(l, 1)) { o = new UnityEngine.EventSystems.EventTrigger.TriggerEvent(); pushObject(l, o); return(1); } LuaDLL.luaL_error(l, "New object failed."); return(0); }
static public int GetPersistentEventCount(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent self = (UnityEngine.EventSystems.EventTrigger.TriggerEvent)checkSelf(l); var ret = self.GetPersistentEventCount(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int RemoveListener(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent self = (UnityEngine.EventSystems.EventTrigger.TriggerEvent)checkSelf(l); UnityEngine.Events.UnityAction <UnityEngine.EventSystems.BaseEventData> a1; LuaDelegation.checkDelegate(l, 2, out a1); self.RemoveListener(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int Invoke(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent self = (UnityEngine.EventSystems.EventTrigger.TriggerEvent)checkSelf(l); UnityEngine.EventSystems.BaseEventData a1; checkType(l, 2, out a1); self.Invoke(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static new public int Equals(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent self = (UnityEngine.EventSystems.EventTrigger.TriggerEvent)checkSelf(l); System.Object a1; checkType(l, 2, out a1); var ret = self.Equals(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int GetPersistentTarget(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent self = (UnityEngine.EventSystems.EventTrigger.TriggerEvent)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.GetPersistentTarget(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int SetPersistentListenerState(IntPtr l) { try { UnityEngine.EventSystems.EventTrigger.TriggerEvent self = (UnityEngine.EventSystems.EventTrigger.TriggerEvent)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); UnityEngine.Events.UnityEventCallState a2; checkEnum(l, 3, out a2); self.SetPersistentListenerState(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int get_callback(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.EventSystems.EventTrigger.Entry obj = (UnityEngine.EventSystems.EventTrigger.Entry)o; UnityEngine.EventSystems.EventTrigger.TriggerEvent ret = obj.callback; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index callback on a nil value")); } }
static int set_callback(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.EventSystems.EventTrigger.Entry obj = (UnityEngine.EventSystems.EventTrigger.Entry)o; UnityEngine.EventSystems.EventTrigger.TriggerEvent arg0 = (UnityEngine.EventSystems.EventTrigger.TriggerEvent)ToLua.CheckObject <UnityEngine.EventSystems.EventTrigger.TriggerEvent>(L, 2); obj.callback = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index callback on a nil value")); } }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { UnityEngine.EventSystems.EventTrigger.TriggerEvent __cl_gen_ret = new UnityEngine.EventSystems.EventTrigger.TriggerEvent(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.EventSystems.EventTrigger.TriggerEvent constructor!")); }
static StackObject *Add_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Events.UnityAction <UnityEngine.EventSystems.BaseEventData> @action = (UnityEngine.Events.UnityAction <UnityEngine.EventSystems.BaseEventData>) typeof(UnityEngine.Events.UnityAction <UnityEngine.EventSystems.BaseEventData>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.EventSystems.EventTrigger.TriggerEvent @triggerEvent = (UnityEngine.EventSystems.EventTrigger.TriggerEvent) typeof(UnityEngine.EventSystems.EventTrigger.TriggerEvent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ETModel.ActionHelper.Add(@triggerEvent, @action); return(__ret); }
static int _CreateUnityEngine_EventSystems_EventTrigger_TriggerEvent(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.EventSystems.EventTrigger.TriggerEvent obj = new UnityEngine.EventSystems.EventTrigger.TriggerEvent(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.EventSystems.EventTrigger.TriggerEvent.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }