static StackObject *SetPixel_8(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Color @color = (UnityEngine.Color) typeof(UnityEngine.Color).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @y = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @x = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.CubemapFace @face = (UnityEngine.CubemapFace) typeof(UnityEngine.CubemapFace).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.Cubemap instance_of_this_method = (UnityEngine.Cubemap) typeof(UnityEngine.Cubemap).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetPixel(@face, @x, @y, @color); return(__ret); }
static int _m_SetPixel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Cubemap gen_to_be_invoked = (UnityEngine.Cubemap)translator.FastGetCSObj(L, 1); { UnityEngine.CubemapFace _face; translator.Get(L, 2, out _face); int _x = LuaAPI.xlua_tointeger(L, 3); int _y = LuaAPI.xlua_tointeger(L, 4); UnityEngine.Color _color; translator.Get(L, 5, out _color); gen_to_be_invoked.SetPixel(_face, _x, _y, _color); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetPixel(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Cubemap __cl_gen_to_be_invoked = (UnityEngine.Cubemap)translator.FastGetCSObj(L, 1); try { { UnityEngine.CubemapFace face; translator.Get(L, 2, out face); int x = LuaAPI.xlua_tointeger(L, 3); int y = LuaAPI.xlua_tointeger(L, 4); UnityEngine.Color color; translator.Get(L, 5, out color); __cl_gen_to_be_invoked.SetPixel(face, x, y, color); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }