public static float[] GetMinMaxData(UnityEditor.AudioImporter importer) { if (__GetMinMaxData_0_1 == null) { __GetMinMaxData_0_1 = (Func <UnityEditor.AudioImporter, float[]>)Delegate.CreateDelegate(typeof(Func <UnityEditor.AudioImporter, float[]>), null, UnityTypes.UnityEditor_AudioUtil.GetMethod("GetMinMaxData", R.StaticMembers, null, new Type[] { typeof(UnityEditor.AudioImporter) }, null)); } return(__GetMinMaxData_0_1(importer)); }
public static void SetAudioImporterTreeD(UnityEditor.AudioImporter importer, bool p) { #if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 //3Dサウンドをオフに importer.threeD = false; #else #endif }