예제 #1
0
    void Start()
    {
        Factory.Instance.CreateParent(worldCoordinates);

        client = UnityClient.Initialize
                     (ipAddress, Utils.GetTestPort(), "Hololens", ThreadingType.Thread);
        client.Message += OnMessage;
        if (connect)
        {
            client.Connect();
        }

        SendWelcomeMsgToServer();
    }