public static void CloneInventory(Unit_Inventory original, out List <Unit_Item> _inventoryStracture, out List <Unit_Item> _inventory, out string _path, out int _currencyAmount, out float _factor) { _inventoryStracture = original.inventoryStracture; _inventory = original.inventory; _path = original.inventory_Path; _currencyAmount = original.currencyAmount; _factor = original.buySellFactor; }
private void OnEnable() { unit_Inv = (Unit_Inventory)target; soUnit_Inv = new SerializedObject(unit_Inv); }
private void Awake() { Unit_Inventory.CloneInventory(originalInventory, out inventoryStracture, out inventory, out inventory_Path, out currencyAmount, out buySellFactor); }