예제 #1
0
        static void RunTest(Bin[] bins, int binIndex, Vector3Int binGridDimensions, byte expectedResultsRightLeft, byte expectedResultsUpDown, byte expectedResultsForeBack)
        {
            RefreshConnectivityInBin(bins, binIndex, binGridDimensions);

            UnitTester.Assert(
                "RefreshConnectivityInBin, Right + Left",
                bins[binIndex].voxelNeighborsRightLeft == expectedResultsRightLeft,
                true,
                new UnitTester.Parameter("Bins", bins),
                new UnitTester.Parameter("Index", binIndex),
                new UnitTester.Parameter("Dimensions", binGridDimensions)
                );

            UnitTester.Assert(
                "RefreshConnectivityInBin, Up + Down",
                bins[binIndex].voxelNeighborsUpDown == expectedResultsUpDown,
                true,
                new UnitTester.Parameter("Bins", bins),
                new UnitTester.Parameter("Index", binIndex),
                new UnitTester.Parameter("Dimensions", binGridDimensions)
                );

            UnitTester.Assert(
                "RefreshConnectivityInBin, Fore + Back",
                bins[binIndex].voxelNeighborsForeBack == expectedResultsForeBack,
                true,
                new UnitTester.Parameter("Bins", bins),
                new UnitTester.Parameter("Index", binIndex),
                new UnitTester.Parameter("Dimensions", binGridDimensions)
                );
        }
예제 #2
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        public static void Main()
        {
            var assembly = typeof(TestsApplication).Assembly;

            Console.WriteLine(assembly.FullName);

            var unitTester = new UnitTester();

            foreach (var type in assembly.GetTypes())
            {
                if (typeof(TestFixture).IsAssignableFrom(type))
                {
                    foreach (var currentMethod in type.GetMethods())
                    {
                        if (currentMethod.GetCustomAttributes(typeof(TestAttribute), false).Any())
                        {
                            var instance = (TestFixture)type.GetConstructors()[0].Invoke(new object[0]);
                            unitTester.QueueTest(instance, currentMethod);
                        }
                    }
                }
            }

            unitTester.RunTests();
        }
예제 #3
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    private static void TestGetBiggestVoxelClusterIndex()
    {
        int biggest = Random.Range(1000, 10000);

        List <VoxelCluster> list = new List <VoxelCluster>()
        {
            new VoxelCluster(Random.Range(0, biggest)),
            new VoxelCluster(Random.Range(0, biggest)),
            new VoxelCluster(Random.Range(0, biggest)),
            new VoxelCluster(Random.Range(0, biggest)),
            new VoxelCluster(Random.Range(0, biggest)),
            new VoxelCluster(Random.Range(0, biggest)),
            new VoxelCluster(Random.Range(0, biggest)),
            new VoxelCluster(Random.Range(0, biggest)),
            new VoxelCluster(Random.Range(0, biggest)),
            new VoxelCluster(Random.Range(0, biggest))
        };

        int biggestIndex = Random.Range(0, list.Count);

        list.Insert(biggestIndex, new VoxelCluster(biggest));

        UnitTester.Assert <List <VoxelCluster>, int>(
            "GetBiggestVoxelClusterIndex()",
            GetBiggestVoxelClusterIndex,
            new UnitTester.Parameter("List", list),
            expectedResult: biggestIndex
            );
    }
예제 #4
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    private static void TestGetVoxelExists()
    {
        for (int i = 0; i < 25; i++)
        {
            Vector3Int binGridDimensions = new Vector3Int(Random.Range(1, 10), Random.Range(1, 10), Random.Range(1, 10));
            Bin[]      bins = UnitTester.GetBinsForTesting(binGridDimensions);

            void RunTest(Vector3Int coords, bool expectedResult)
            {
                UnitTester.Assert <Vector3Int, Bin[], Vector3Int, bool>(
                    "GetVoxelExists",
                    GetVoxelExists,
                    new UnitTester.Parameter("Coords", coords),
                    new UnitTester.Parameter("Bins", bins),
                    new UnitTester.Parameter("Dimensions", binGridDimensions),
                    expectedResult
                    );
            }

            for (int binIndex = 0; binIndex < bins.Length; binIndex++)
            {
                for (int localVoxelIndex = 0; localVoxelIndex < Bin.SIZE; localVoxelIndex++)
                {
                    Vector3Int globalVoxelCoords = Bin.GetVoxelGlobalCoords(binIndex, localVoxelIndex, binGridDimensions);

                    RunTest(globalVoxelCoords, true);
                    Bin.SetBinVoxelExists(bins, binIndex, localVoxelIndex, exists: false);
                    RunTest(globalVoxelCoords, false);
                }
            }

            RunTest(-Vector3Int.one, false);
            RunTest(CalculateVoxelGridDimensions(binGridDimensions), false);
        }
    }
 public void Test_Create_Thread10_100W()
 {
     UnitTester.TestConcurrency(() =>
     {
         Create(1000000);
     }, 10);
     Output.WriteLine("数量:" + _set.Count);
 }
예제 #6
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 static void RunTest(byte b, int index, bool expectedResult)
 {
     UnitTester.Assert <byte, int, bool>(
         "GetValueFromByte",
         GetValueFromByte,
         new UnitTester.Parameter("Byte", b),
         new UnitTester.Parameter("Index", index),
         expectedResult
         );
 }
예제 #7
0
    private static void TestCoordsToIndexAndViceVersa()
    {
        for (int i = 0; i < 25; i++)
        {
            Vector3Int dimensions = new Vector3Int(Random.Range(1, 10), Random.Range(1, 10), Random.Range(1, 10));

            void TestCoordsToIndex(Vector3Int coords, int expectedResult)
            {
                UnitTester.Assert <Vector3Int, Vector3Int, int>(
                    "CoordsToIndex()",
                    CoordsToIndex,
                    new UnitTester.Parameter("Coords", coords),
                    new UnitTester.Parameter("Dimensions", dimensions),
                    expectedResult
                    );
            }

            void TestIndexToCoords(int index, Vector3Int expectedResult)
            {
                UnitTester.Assert <int, Vector3Int, Vector3Int>(
                    "IndexToCoords()",
                    IndexToCoords,
                    new UnitTester.Parameter("Index", index),
                    new UnitTester.Parameter("Dimensions", dimensions),
                    expectedResult
                    );
            }

            int        actualIndex  = 0;
            Vector3Int actualCoords = new Vector3Int(0, 0, 0);

            for (int z = 0; z < dimensions.z; z++)
            {
                for (int y = 0; y < dimensions.y; y++)
                {
                    for (int x = 0; x < dimensions.x; x++)
                    {
                        actualCoords = new Vector3Int(x, y, z);

                        TestCoordsToIndex(actualCoords, actualIndex);
                        TestIndexToCoords(actualIndex, actualCoords);

                        actualIndex++;
                    }
                }
            }

            TestCoordsToIndex(dimensions, -1);
            TestCoordsToIndex(new Vector3Int(0, 0, -1), -1);

            TestIndexToCoords(-1, -Vector3Int.one);
            TestIndexToCoords(dimensions.x * dimensions.y * dimensions.z, -Vector3Int.one);
        }
    }
예제 #8
0
        static void Main(string[] args)
        {
            Unit       unit;
            int        testID;
            UnitTester tester = new UnitTester();

            // ID 1
            testID = 1;
            unit   = new Unit(testID);
            printResult(tester.setGetCommonProperty(unit, "infantry"), testID);

            // ID 2
            testID = 2;
            unit   = new Unit(testID);
            printResult(tester.setGetUnitSpecificProperty(unit, "hit points", 25), testID);

            // ID 3
            testID = 3;
            unit   = new Unit(testID);
            string property = "hit points";

            unit.setProperties(property, 25);
            printResult(tester.changeExistingPropertyValue(unit, property, 15), testID);

            // ID 4
            testID = 4;
            unit   = new Unit(testID);
            printResult(tester.getNonExistentProperty(unit, "strength"), testID);

            // ID 5: Add an existing item
            testID = 5;
            unit   = new Unit(testID);
            printResult(tester.addExistingProperty(unit, property, 15), testID);

            // ID 6
            testID = 6;
            unit   = new Unit(testID);
            printResult(tester.getIDProperty(unit, testID), testID);

            // ID 7
            testID = 7;
            unit   = new Unit(testID);
            printResult(tester.setGetNameProperty(unit, "Chuck"), testID);

            // ID 8
            testID = 8;
            unit   = new Unit(testID);
            Weapon weapon = new Weapon();

            printResult(tester.addGetWeapons(unit, weapon), testID);

            Console.ReadKey();
        }
 public void FunktionsnetzExport()
 {
     try
     {
         UnitTester.RunUnitExportTests(typeof(FunktionsnetzNetwork), Subfolder);
     }
     catch (Exception ex)
     {
         Console.WriteLine(ex);
         Assert.Fail(ex.Message);
     }
 }
예제 #10
0
 public void ZielmodellTests()
 {
     try
     {
         UnitTester.RunUnitVerificationTests(typeof(ZielmodellNetwork), Subfolder);
     }
     catch (Exception ex)
     {
         Console.WriteLine(ex);
         Assert.Fail(ex.Message);
     }
 }
예제 #11
0
    private static void TestCalculateVoxelGridDimensions()
    {
        for (int i = 0; i < 25; i++)
        {
            Vector3Int binGridDimensions = new Vector3Int(Random.Range(1, 10), Random.Range(1, 10), Random.Range(1, 10));

            UnitTester.Assert <Vector3Int, Vector3Int>(
                "CalculateVoxelGridDimensions()",
                CalculateVoxelGridDimensions,
                new UnitTester.Parameter("BinGridDimensions", binGridDimensions),
                expectedResult: binGridDimensions * Bin.WIDTH
                );
        }
    }
예제 #12
0
    private static void TestGetPivot()
    {
        Vector3Int dimensions = new Vector3Int(8, 8, 8);

        Bin[] cluster = new Bin[dimensions.x * dimensions.y * dimensions.z];

        int binIndex = 0;

        for (int z = 0; z < dimensions.z; z++)
        {
            for (int y = 0; y < dimensions.y; y++)
            {
                for (int x = 0; x < dimensions.x; x++)
                {
                    bool exists = x == 0 || y == 0 || z == 0 || x == dimensions.x - 1 || y == dimensions.y - 1 || z == dimensions.z - 1;

                    cluster[binIndex] = new Bin(binIndex, dimensions);
                    Bin.SetBinAllVoxelsExists(cluster, binIndex, exists: exists);

                    binIndex++;
                }
            }
        }

        UnitTester.Assert <Bin[], Vector3Int, bool, Vector3>(
            "GetPivot",
            GetPivot,
            new UnitTester.Parameter("Cluster", cluster),
            new UnitTester.Parameter("Dimensions", dimensions),
            new UnitTester.Parameter("IsStatic", false),
            expectedResult: new Vector3((dimensions.x * Bin.WIDTH - 1) / 2f, (dimensions.y * Bin.WIDTH - 1) / 2f, (dimensions.z * Bin.WIDTH - 1) / 2f)
            );

        UnitTester.Assert <Bin[], Vector3Int, bool, Vector3>(
            "GetPivot",
            GetPivot,
            new UnitTester.Parameter("Cluster", cluster),
            new UnitTester.Parameter("Dimensions", dimensions),
            new UnitTester.Parameter("IsStatic", true),
            expectedResult: new Vector3((dimensions.x * Bin.WIDTH - 1) / 2f, -0.5f, (dimensions.z * Bin.WIDTH - 1) / 2f)
            );
    }
예제 #13
0
    private static void TestAreCoordsWithinDimensions()
    {
        for (int i = 0; i < 25; i++)
        {
            Vector3Int dimensions = new Vector3Int(Random.Range(1, 10), Random.Range(1, 10), Random.Range(1, 10));
            Vector3Int coords     = new Vector3Int(Random.Range(0, dimensions.x), Random.Range(0, dimensions.y), Random.Range(0, dimensions.z));

            UnitTester.Assert <Vector3Int, Vector3Int, bool>(
                "AreCoordsWithinDimensions()",
                AreCoordsWithinDimensions,
                new UnitTester.Parameter("Coords", coords),
                new UnitTester.Parameter("Dimensions", dimensions),
                expectedResult: true
                );

            UnitTester.Assert <Vector3Int, Vector3Int, bool>(
                "AreCoordsWithinDimensions()",
                AreCoordsWithinDimensions,
                new UnitTester.Parameter("Coords", dimensions),
                new UnitTester.Parameter("Dimensions", dimensions),
                expectedResult: false
                );
        }
    }
예제 #14
0
        private void runTests_Click(object sender, EventArgs e)
        {
            UnitTester tester = new UnitTester();

            tester.RunTests();
        }
예제 #15
0
    private static void TestTryFindCluster()
    {
        Vector3Int binGridDimensions = new Vector3Int(3, 3, 3);
        int        binCount          = binGridDimensions.x * binGridDimensions.y * binGridDimensions.z;

        Bin[]        bins;
        bool[]       visitedBins;
        VoxelCluster cluster0, cluster1;

        // ================ Test solid block ================

        bins        = new Bin[binCount];
        visitedBins = new bool[binCount];

        for (int i = 0; i < binCount; i++)
        {
            AddBin(VoxelGrid.IndexToCoords(i, binGridDimensions));
        }
        RefreshBinGridConnectivity(bins, binGridDimensions);

        cluster0 = TryFindCluster(0, bins, binGridDimensions, visitedBins);

        UnitTester.Assert(
            "Testing Solid Block, Cluster Bin Count",
            cluster0.Bins.Length == binCount,
            expectedResult: true,
            new UnitTester.Parameter("Cluster Bin Count", cluster0.Bins.Length),
            new UnitTester.Parameter("Expected Bin Count", binCount)
            );

        UnitTester.Assert(
            "Testing Solid Block, Cluster Dimensions",
            cluster0.Dimensions == binGridDimensions,
            expectedResult: true,
            new UnitTester.Parameter("Cluster Dimensions", cluster0.Dimensions),
            new UnitTester.Parameter("Expected Dimensions", binGridDimensions)
            );

        UnitTester.Assert(
            "Testing Solid Block, Cluster Offset",
            cluster0.VoxelOffset == Vector3Int.zero,
            expectedResult: true,
            new UnitTester.Parameter("Cluster Offset", cluster0.VoxelOffset),
            new UnitTester.Parameter("Expected Offset", Vector3Int.zero)
            );

        // ================ Test arch-shape ================

        bins        = new Bin[binCount];
        visitedBins = new bool[binCount];

        AddBin(new Vector3Int(0, 0, 0));
        AddBin(new Vector3Int(0, 0, 1));
        AddBin(new Vector3Int(0, 0, 2));

        AddBin(new Vector3Int(0, 1, 0));
        AddBin(new Vector3Int(0, 1, 1));
        AddBin(new Vector3Int(0, 1, 2));

        AddBin(new Vector3Int(0, 2, 0));
        AddBin(new Vector3Int(0, 2, 1));
        AddBin(new Vector3Int(0, 2, 2));

        AddBin(new Vector3Int(1, 2, 0));
        AddBin(new Vector3Int(1, 2, 1));
        AddBin(new Vector3Int(1, 2, 2));

        AddBin(new Vector3Int(2, 0, 0));
        AddBin(new Vector3Int(2, 0, 1));
        AddBin(new Vector3Int(2, 0, 2));

        AddBin(new Vector3Int(2, 1, 0));
        AddBin(new Vector3Int(2, 1, 1));
        AddBin(new Vector3Int(2, 1, 2));

        AddBin(new Vector3Int(2, 2, 0));
        AddBin(new Vector3Int(2, 2, 1));
        AddBin(new Vector3Int(2, 2, 2));

        RefreshBinGridConnectivity(bins, binGridDimensions);

        cluster0 = TryFindCluster(0, bins, binGridDimensions, visitedBins);

        UnitTester.Assert(
            "Testing Arch Block, Cluster Bin Count",
            cluster0.Bins.Length == cluster0.Dimensions.x * cluster0.Dimensions.y * cluster0.Dimensions.z,
            expectedResult: true,
            new UnitTester.Parameter("Cluster Bin Count", cluster0.Bins.Length),
            new UnitTester.Parameter("Expected Bin Count", cluster0.Dimensions.x * cluster0.Dimensions.y * cluster0.Dimensions.z)
            );

        UnitTester.Assert(
            "Testing Arch Block, Cluster Dimensions",
            cluster0.Dimensions == binGridDimensions,
            expectedResult: true,
            new UnitTester.Parameter("Cluster Dimensions", cluster0.Dimensions),
            new UnitTester.Parameter("Expected Dimensions", binGridDimensions)
            );

        UnitTester.Assert(
            "Testing Arch Block, Cluster Offset",
            cluster0.VoxelOffset == Vector3Int.zero,
            expectedResult: true,
            new UnitTester.Parameter("Cluster Offset", cluster0.VoxelOffset),
            new UnitTester.Parameter("Expected Offset", Vector3Int.zero)
            );

        // ================ Test two clusters touching diagonally ================

        bins        = new Bin[binCount];
        visitedBins = new bool[binCount];

        AddBin(new Vector3Int(0, 0, 0));
        AddBin(new Vector3Int(0, 0, 1));
        AddBin(new Vector3Int(0, 0, 2));

        AddBin(new Vector3Int(1, 1, 0));
        AddBin(new Vector3Int(1, 1, 1));
        AddBin(new Vector3Int(1, 1, 2));

        AddBin(new Vector3Int(2, 0, 0));
        AddBin(new Vector3Int(2, 0, 1));
        AddBin(new Vector3Int(2, 0, 2));

        AddBin(new Vector3Int(2, 1, 0));
        AddBin(new Vector3Int(2, 1, 1));
        AddBin(new Vector3Int(2, 1, 2));

        AddBin(new Vector3Int(2, 2, 0));
        AddBin(new Vector3Int(2, 2, 1));
        AddBin(new Vector3Int(2, 2, 2));

        RefreshBinGridConnectivity(bins, binGridDimensions);

        cluster0 = TryFindCluster(VoxelGrid.CoordsToIndex(new Vector3Int(0, 0, 0), binGridDimensions), bins, binGridDimensions, visitedBins);
        cluster1 = TryFindCluster(VoxelGrid.CoordsToIndex(new Vector3Int(1, 1, 0), binGridDimensions), bins, binGridDimensions, visitedBins);

        //for(int i = 0; i < cluster1.Bins.Length; i++) {
        //    if(cluster1.Bins[i] == null) {
        //        continue;
        //    }

        //    Debug.Log(cluster1.Bins[i].Index + ", " + cluster1.Bins[i].Coords);
        //}

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally, Cluster #1 Bin Count",
            cluster0.Bins.Length == cluster0.Dimensions.x * cluster0.Dimensions.y * cluster0.Dimensions.z,
            expectedResult: true,
            new UnitTester.Parameter("Bin Count", cluster0.Bins.Length),
            new UnitTester.Parameter("Expected Count", cluster0.Dimensions.x * cluster0.Dimensions.y * cluster0.Dimensions.z)
            );

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally, Cluster #2 Bin Count",
            cluster1.Bins.Length == cluster1.Dimensions.x * cluster1.Dimensions.y * cluster1.Dimensions.z,
            expectedResult: true,
            new UnitTester.Parameter("Bin Count", cluster1.Bins.Length),
            new UnitTester.Parameter("Expected Count", cluster1.Dimensions.x * cluster1.Dimensions.y * cluster1.Dimensions.z)
            );

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally, Cluster #1 Dimensions",
            cluster0.Dimensions == new Vector3Int(1, 1, 3),
            expectedResult: true,
            new UnitTester.Parameter("Dimensions", cluster0.Dimensions),
            new UnitTester.Parameter("Expected Dimensions", new Vector3Int(1, 1, 3))
            );

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally, Cluster #2 Dimensions",
            cluster1.Dimensions == new Vector3Int(2, 3, 3),
            expectedResult: true,
            new UnitTester.Parameter("Dimensions", cluster1.Dimensions),
            new UnitTester.Parameter("Expected Dimensions", new Vector3Int(2, 3, 3))
            );

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally, Cluster #1 Offset",
            cluster0.VoxelOffset == Vector3Int.zero,
            expectedResult: true,
            new UnitTester.Parameter("Offset", cluster0.VoxelOffset),
            new UnitTester.Parameter("Expected Offset", Vector3Int.zero)
            );

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally, Cluster #2 Offset",
            cluster1.VoxelOffset == new Vector3Int(1, 0, 0) * Bin.WIDTH,
            expectedResult: true,
            new UnitTester.Parameter("Offset", cluster1.VoxelOffset),
            new UnitTester.Parameter("Expected Offset", new Vector3Int(1, 0, 0) * Bin.WIDTH)
            );

        // ================ Test two clusters touching... diagonally diagonally ================

        bins        = new Bin[binCount];
        visitedBins = new bool[binCount];

        AddBin(new Vector3Int(0, 0, 2));

        AddBin(new Vector3Int(1, 1, 1));

        AddBin(new Vector3Int(2, 0, 0));
        AddBin(new Vector3Int(2, 0, 1));
        AddBin(new Vector3Int(2, 0, 2));

        AddBin(new Vector3Int(2, 1, 0));
        AddBin(new Vector3Int(2, 1, 1));
        AddBin(new Vector3Int(2, 1, 2));

        AddBin(new Vector3Int(2, 2, 0));
        AddBin(new Vector3Int(2, 2, 1));
        AddBin(new Vector3Int(2, 2, 2));

        RefreshBinGridConnectivity(bins, binGridDimensions);

        cluster0 = TryFindCluster(VoxelGrid.CoordsToIndex(new Vector3Int(0, 0, 2), binGridDimensions), bins, binGridDimensions, visitedBins);
        cluster1 = TryFindCluster(VoxelGrid.CoordsToIndex(new Vector3Int(1, 1, 1), binGridDimensions), bins, binGridDimensions, visitedBins);

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally Diagonally, Cluster #1 Bin Count",
            cluster0.Bins.Length == cluster0.Dimensions.x * cluster0.Dimensions.y * cluster0.Dimensions.z,
            expectedResult: true,
            new UnitTester.Parameter("Bin Count", cluster0.Bins.Length),
            new UnitTester.Parameter("Expected Count", cluster0.Dimensions.x * cluster0.Dimensions.y * cluster0.Dimensions.z)
            );

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally Diagonally, Cluster #2 Bin Count",
            cluster1.Bins.Length == cluster1.Dimensions.x * cluster1.Dimensions.y * cluster1.Dimensions.z,
            expectedResult: true,
            new UnitTester.Parameter("Bin Count", cluster1.Bins.Length),
            new UnitTester.Parameter("Expected Count", cluster1.Dimensions.x * cluster1.Dimensions.y * cluster1.Dimensions.z)
            );

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally Diagonally, Cluster #1 Dimensions",
            cluster0.Dimensions == new Vector3Int(1, 1, 1),
            expectedResult: true,
            new UnitTester.Parameter("Dimensions", cluster0.Dimensions),
            new UnitTester.Parameter("Expected Dimensions", new Vector3Int(1, 1, 1))
            );

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally Diagonally, Cluster #2 Dimensions",
            cluster1.Dimensions == new Vector3Int(2, 3, 3),
            expectedResult: true,
            new UnitTester.Parameter("Dimensions", cluster1.Dimensions),
            new UnitTester.Parameter("Expected Dimensions", new Vector3Int(2, 3, 3))
            );

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally Diagonally, Cluster #1 Offset",
            cluster0.VoxelOffset == new Vector3Int(0, 0, 2) * Bin.WIDTH,
            expectedResult: true,
            new UnitTester.Parameter("Offset", cluster0.VoxelOffset),
            new UnitTester.Parameter("Expected Offset", new Vector3Int(0, 0, 2) * Bin.WIDTH)
            );

        UnitTester.Assert(
            "Testing Two Clusters Touching Diagonally Diagonally, Cluster #2 Offset",
            cluster1.VoxelOffset == new Vector3Int(1, 0, 0) * Bin.WIDTH,
            expectedResult: true,
            new UnitTester.Parameter("Offset", cluster1.VoxelOffset),
            new UnitTester.Parameter("Expected Offset", new Vector3Int(1, 0, 0) * Bin.WIDTH)
            );

        void AddBin(Vector3Int newBinCoords)
        {
            int binIndex = VoxelGrid.CoordsToIndex(newBinCoords, binGridDimensions);

            bins[binIndex] = new Bin(binIndex, binGridDimensions);
            Bin.SetBinAllVoxelsExists(bins, binIndex, exists: true);
        }
예제 #16
0
 protected override void Render()
 {
     var tester = new UnitTester();
       tester.Test(GetValue<string>("test_dll"), _testsPerformed, _testsTotal);
 }
예제 #17
0
        override protected void Render()
        {
            var tester = new UnitTester();

            tester.Test(GetValue <string>("test_dll"), _testsPerformed, _testsTotal);
        }