public void UnitMatrixNorms() { UnitMatrix I = UnitMatrix.OfDimension(4); SquareMatrix A = I.ToSquareMatrix(); Assert.IsTrue(I.OneNorm() == A.OneNorm()); Assert.IsTrue(I.InfinityNorm() == A.InfinityNorm()); Assert.IsTrue(I.FrobeniusNorm() == A.FrobeniusNorm()); Assert.IsTrue(I.MaxNorm() == A.MaxNorm()); }