/// <summary> /// Creates new UnitItem object and fills it will all required information that can be used in a project file. Requires valid RelativePath builder and UnitFormFinder. /// It finds corresponding form for the unit automatically. Path is always set relatively to the BasePath. /// </summary> /// <param name="aUnitFileName"></param> /// <returns></returns> public UnitItem Create(string aUnitFileName) { UnitItem vResult = new UnitItem(); vResult.Name = Path.GetFileNameWithoutExtension(aUnitFileName); vResult.UsePath = UsePaths; if (!aUnitFileName.Equals("")) { vResult.Path = Path.GetDirectoryName(aUnitFileName); } vResult.Path = RelativePath.GetRelativeFileName(BasePath, vResult.Path); vResult.Form = UnitFormReader.GetUnitForm(aUnitFileName); return(vResult); }
protected void TestGetBinaryFormName(string iTestValue, string iExpected, string iMessage) { string vActual = UnitFormReader.GetBinaryFormName(iTestValue); Assert.AreEqual(iExpected, vActual, iMessage); }