public void RemoveChasingStateListener(UnitChasingListener handler) { if (!PostChasingRemainDistance.Remove(handler)) { DebugUtils.LogError(DebugUtils.Type.AI_Soldier, "Try to remove a unregister message!"); } }
public void RegisterChasingStateListener(UnitChasingListener handler) { PostChasingRemainDistance.Add(handler); }