public UniqueResourceInfo(UniqueResource resource) { Resource = resource; }
public bool TryGetUniqueItem(UniqueResource resource, out UniqueResourceInfo info) { lock (playlistCache) { return(playlistCache.UniqueResourcesDictionary.TryGetValue(resource, out info)); } }
public bool TryGetUniqueItem(UniqueResource resource, out UniqueResourceInfo info) { return(playlistPool.TryGetUniqueItem(resource, out info)); }