/// <summary> /// Sets a render target /// </summary> /// <param name="targetType">Render target type</param> /// <param name="target">Render target. Can be null</param> public void SetRenderTarget( UniRenderTargets targetType, IRenderTarget target ) { m_Targets[ ( int )targetType ] = target; }
/// <summary> /// Gets a specified render target /// </summary> /// <param name="targetType">Target to retrieve</param> /// <returns>Returns the specified render target. If it's not supported, null is returned.</returns> public IRenderTarget GetRenderTarget( UniRenderTargets targetType ) { return m_Targets[ ( int )targetType ]; }