public static string GetErrorMessage(Un4seen.Bass.BASSError code)
		{
			StringBuilder sb = new StringBuilder();
			sb.Append("音频组件初始化失败: ");
			string detail = null;
			switch (code)
			{
				case Un4seen.Bass.BASSError.BASS_ERROR_DX:
					detail = "未安装DirectX。";
					break;
				case Un4seen.Bass.BASSError.BASS_ERROR_DEVICE:
					detail = "无效的设备。";
					break;
				case Un4seen.Bass.BASSError.BASS_ERROR_ALREADY:
					detail = "设备已经初始化。";
					break;
				case Un4seen.Bass.BASSError.BASS_ERROR_DRIVER:
					detail = "没有可用的设备驱动,设备可能正在使用。";
					break;
				case Un4seen.Bass.BASSError.BASS_ERROR_FORMAT:
					detail = "设备不支持此格式。";
					break;
				case Un4seen.Bass.BASSError.BASS_ERROR_MEM:
					detail = "内存不足。";
					break;
				case Un4seen.Bass.BASSError.BASS_ERROR_NO3D:
					detail = "无法初始化3D支持。";
					break;
				case Un4seen.Bass.BASSError.BASS_ERROR_UNKNOWN:
				default:
					detail = "未知错误。";
					break;
			}
			sb.Append(detail);
			return sb.ToString();
		}
예제 #2
0
        /// <summary>
        /// Set a config with string value type.
        /// </summary>
        /// <param name="name">config name</param>
        /// <param name="value">string value</param>
        /// <returns>success or not</returns>
	    private static bool SetConfig(Un4seen.Bass.BASSConfig name, string value)
	    {
	        string nameString = name.ToString();
	        if (stringHandles.ContainsKey(nameString) && stringHandles[nameString] != IntPtr.Zero)
	        {
	            Marshal.FreeHGlobal(stringHandles[nameString]);
	            stringHandles.Remove(nameString);
	        }

            var handle = value == null ? IntPtr.Zero : Marshal.StringToHGlobalAnsi(value);
            if (Un4seen.Bass.Bass.BASS_SetConfigPtr(name, handle))
            {
                if (handle != IntPtr.Zero)
                {
                    stringHandles[nameString] = handle;
                }
                return true;
	        }
            if (handle != IntPtr.Zero)
            {
                Marshal.FreeHGlobal(handle);
            }
            return false;
	    }
		public BassInitializationFailureException(Un4seen.Bass.BASSError code)
			: base(GetErrorMessage(code))
		{
			Code = code;
		}