예제 #1
0
 //Game Winner
 public void GameWinner()
 {
     UiEnd.SetActive(true);
     start          = false;
     rotateCamera   = true;
     closeUILoss    = true;
     pointEnd.text  = "";
     textWorL.text  = "WINNER!!!";
     textEnd.text   = "Tổng thời gian trả lời của bạn : " + (Time.time - timeMore) + "s" + "\n => Bạn giỏi VC";
     pointEnd.text  = "Point : " + point;
     pointEnd.color = Color.blue;
     StartCoroutine(SetActiveUI(7, UiEnd, false));
     noteText.text = "You can view rooms by pressing key A, D, W, S to move";
     StopAllCoroutines();
     checkClickOBJ = true;
 }
예제 #2
0
 //Game Loss
 public void GameLoss()
 {
     if (Time.time == (100f + Mathf.Round(timeMore)) && start == true)
     {
         UiEnd.SetActive(true);
         audioSource.PlayOneShot(audioClips[3], 1f);
         StartCoroutine(wait(4, 2));
         textWorL.text  = "LOSE";
         textEnd.text   = "Hết thời gian !!!" + "\n => Bạn ngu VC";
         pointEnd.text  = "Point : " + point;
         pointEnd.color = Color.blue;
         start          = false;
         UI.SetActive(false);
         //rotateCamera = true;
         StartCoroutine(SetActiveUI(7, UiEnd, false));
     }
 }
예제 #3
0
    //start
    private void Start()
    {
        audioSource = GetComponent <AudioSource>();
        if (keywords != null)
        {
            recognizer = new KeywordRecognizer(keywords, confidence);
            recognizer.OnPhraseRecognized += Recognizer_OnPhraseRecognized;
            recognizer.Start();
        }

        //UI start
        Randoms();
        pointText.text = " 0 ";
        UiEnd.SetActive(false);
        UIStatus.SetActive(false);
        UI.SetActive(false);
        UIChoose.SetActive(false);
        UIAdd.SetActive(false);
        UIConver.SetActive(false);
    }