예제 #1
0
    void Start()
    {
        uiText.text = character.ToUpperInvariant();

        UiButton.OnClickAsObservable()
        .Subscribe(_ => DoCharacterQuickJump());
        this.ObserveEveryValueChanged(me => me.character).WhereNotNull()
        .Subscribe(newCharacter => uiText.text = newCharacter.ToUpperInvariant());

        disposables.Add(InputManager.GetInputAction(R.InputActions.ui_submit).PerformedAsObservable()
                        .Where(_ => eventSystem.currentSelectedGameObject == UiButton.gameObject)
                        .Subscribe(_ => DoCharacterQuickJump()));
    }