예제 #1
0
 public System.Threading.Tasks.Task <bool> IsLoggedAsync(UNO_Client.LoginServicesProxy.Player player)
 {
     return(base.Channel.IsLoggedAsync(player));
 }
예제 #2
0
 public bool IsLogged(UNO_Client.LoginServicesProxy.Player player)
 {
     return(base.Channel.IsLogged(player));
 }