예제 #1
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 static float ValueUnit(float _dotValue) => UMath.Frac(Mathf.Sin(_dotValue) * s_RandomValue);
예제 #2
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 public static Vector3 Frac(Vector3 _src) => new Vector3(UMath.Frac(_src.x), UMath.Frac(_src.y), UMath.Frac(_src.z));
예제 #3
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 public static Vector4 Frac(Vector4 _src) => new Vector4(UMath.Frac(_src.x), UMath.Frac(_src.y), UMath.Frac(_src.z), UMath.Frac(_src.w));
예제 #4
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 public static Vector2 Frac(Vector2 _src) => new Vector2(UMath.Frac(_src.x), UMath.Frac(_src.y));