internal void UpdateBinds() { for (int i = 0; i < KeysCheatMenu.Length; i++) { UMFGUI.RegisterBind("KeysCheatMenu" + i.ToString(), KeysCheatMenu[i], SRCheatMenu.Instance.ToggleMenu); } for (int i = 0; i < KeysRefill.Length; i++) { UMFGUI.RegisterBind("KeysRefill" + i.ToString(), KeysRefill[i], SRCheatMenu.Instance.BindRefillItems); } for (int i = 0; i < KeysNoClip.Length; i++) { UMFGUI.RegisterBind("KeysNoClip" + i.ToString(), KeysNoClip[i], SRCheatMenu.Instance.ToggleNoClip); } for (int i = 0; i < KeysInfHealth.Length; i++) { UMFGUI.RegisterBind("KeysInfHealth" + i.ToString(), KeysInfHealth[i], SRCheatMenu.Instance.ToggleInfiniteHealth); } for (int i = 0; i < KeysInfEnergy.Length; i++) { UMFGUI.RegisterBind("KeysInfEnergy" + i.ToString(), KeysInfEnergy[i], SRCheatMenu.Instance.ToggleInfiniteEnergy); } for (int i = 0; i < KeysIncTime.Length; i++) { UMFGUI.RegisterBind("KeysIncTime" + i.ToString(), KeysIncTime[i], SRCheatMenu.Instance.BindIncreaseTime); } for (int i = 0; i < KeysDecTime.Length; i++) { UMFGUI.RegisterBind("KeysDecTime" + i.ToString(), KeysDecTime[i], SRCheatMenu.Instance.BindDecreaseTime); } for (int i = 0; i < KeysSleepwalk.Length; i++) { UMFGUI.RegisterBind("KeysSleepwalk" + i.ToString(), KeysSleepwalk[i], SRCheatMenu.Instance.BindSleepwalk); } }
public static void Postfix(Builder __instance, string protoItemName, Vector3i location, Matrix3i rotation, int quickSlotUsed = -1, JSONClass uniqueData = null, int _buildCount = 0) { if (__instance == Player.Local.Builder && LoaderConfig.Instance.InfiniteItem) { UMFGUI.AddConsoleText("Placed: " + protoItemName, false); ProtoItem protoItemByName = ProtoDatabase.GetProtoItemByName(protoItemName, Array.Empty <FindOptions>()); ProtoItemBlock protoItemBlock = protoItemByName as ProtoItemBlock; if (!protoItemName.Contains("hearthstone_white_item")) { protoItemBlock.GetProtoBlock(); GameInventoryHelper.AddItem(protoItemByName, (_buildCount != 0) ? _buildCount : 1, true, false); } } }
void Awake() { Log("SRRandomizer v" + UMFMod.GetModVersion().ToString(), true); UMFGUI.RegisterPauseHandler(Pause); SRRandomizerConfig.Load(); randomSeed = new System.Random().Next(); //get an initial seed seedInput = randomSeed.ToString(); //Register Commands UMFGUI.RegisterCommand("srr_listslimes", "srr_listslimes", new string[] { "listslimes" }, 0, "Test command, prints all slime types.", CommandListSlimes); UMFGUI.RegisterCommand("srr_printslimemap", "srr_printslimemap", new string[] { "printslimemap" }, 0, "Prints the current random slime map.", CommandPrintSlimeMap); UMFGUI.RegisterCommand("srr_printproducemap", "srr_printproducemap", new string[] { "printproducemap" }, 0, "Prints the current random produce map.", CommandPrintProduceMap); UMFGUI.RegisterCommand("srr_loadprefabs", "srr_loadprefabs", new string[] { "loadprefabs" }, 0, "Temp command, load prefab table", CommandLoadPrefabs); }
public static void Start() { Log("Slime Rancher Cube Slime Mod v" + UMFMod.GetModVersion().ToString(), true); UMFGUI.RegisterPauseHandler(Pause); //Load the Mesh replaceMesh = UMFAsset.LoadMesh(meshFile); if (replaceMesh == null) { Log("Error: Failed to load the mesh."); } else { Log("Successfully loaded the mesh."); } }
internal void UpdateBinds() { for (int i = 0; i < KeysIncTime.Length; i++) { UMFGUI.RegisterBind("KeysIncTime" + i.ToString(), KeysIncTime[i], PrepperModController.Instance.BindIncreaseTime); } for (int i = 0; i < KeysDecTime.Length; i++) { UMFGUI.RegisterBind("KeysDecTime" + i.ToString(), KeysDecTime[i], PrepperModController.Instance.BindDecreaseTime); } for (int i = 0; i < KeysStopTime.Length; i++) { UMFGUI.RegisterBind("KeysStopTime" + i.ToString(), KeysStopTime[i], PrepperModController.Instance.BindToggleTimeStop); } }
/// <summary> /// Called whenever the config menu's contents are updated in some way. This will be called whenever a default component's value is changed. /// </summary> public override void Update() { base.Update(); IniParser.WriteFile(ConfigFilePath, Ini); UMFGUI.SendCommand("cfgReload " + Path.GetFileNameWithoutExtension(ConfigFilePath)); }
public static void Start() { Log("Slime Rancher Weather Mod v" + UMFMod.GetModVersion().ToString(), true); UMFGUI.RegisterPauseHandler(Pause); }
public void SendCommand(string command, bool openConsole = false) { UMFGUI.SendCommand(command, openConsole); }
void Awake() { Log("SRAirNetUpgrade v" + UMFMod.GetModVersion().ToString(), true); UMFGUI.RegisterPauseHandler(Pause); }
private static void BuildModMenu() { ModMenu = new GameObject("MODMENU"); ModMenu.SetActive(false); ModMenuBackButtonBeam = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("beamm").gameObject, ModMenu.transform); ModMenuBackButtonBeam.name = "beamm"; ModMenuBackButtonBeam.transform.localScale = new Vector3(30, 0, 1); ModMenuBackButtonBeam.transform.position = new Vector3(0, -13.5f, 1); ModMenuBackButtonHolder = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("BUTTONHOLDER").gameObject, ModMenu.transform); ModMenuBackButtonHolder.name = "BUTTONHOLDER"; ModMenuBackButtonHolder.transform.position = new Vector3(0, -13.5f, 0); ModMenuBackButtonHolder.GetComponent <Animation>().RemoveClip("bbbac2"); ModMenuBackButtonHolder.GetComponent <Animation>().AddClip(BuildModMenuButtonAnimClip(true), "bbbac2"); ModMenuBackButtonHolder.GetComponent <Animation>().clip = ModMenuBackButtonHolder.GetComponent <Animation>().GetClip("bbbac2"); ModMenuCanvas = new GameObject("Mod Menu Canvas", typeof(RectTransform), typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster), typeof(CanvasGroup)).GetComponent <Canvas>(); ModMenuCanvas.GetComponent <CanvasGroup>().alpha = 0; ModMenuCanvas.GetComponent <CanvasGroup>().interactable = false; ModMenuCanvas.GetComponent <CanvasGroup>().blocksRaycasts = false; ModMenuCanvas.GetComponent <RectTransform>().pivot = new Vector2(0.5f, 0.5f); ModMenuCanvas.renderMode = RenderMode.ScreenSpaceOverlay; ModMenuCanvas.pixelPerfect = true; CanvasScaler scaler = ModMenuCanvas.GetComponent <CanvasScaler>(); scaler.scaleFactor = 2; scaler.referencePixelsPerUnit = 100; ModConfigMenuText = UnityEngine.Object.Instantiate(InstanceTracker.Menuu.menuOptions.transform.Find("txt0").gameObject, ModMenu.transform); ModConfigMenuText.name = "txt0"; ModConfigMenuText.transform.localPosition = new Vector3(0, 14, -1); Array.ForEach(ModConfigMenuText.GetComponentsInChildren <TextMesh>(), x => { x.text = "MOD CONFIG MENU"; x.anchor = TextAnchor.UpperCenter; }); GameObject restartRequiredText = UnityEngine.Object.Instantiate(ModConfigMenuText, ModMenu.transform); restartRequiredText.SetActive(false); restartRequiredText.name = "Restart Required Text"; restartRequiredText.transform.localPosition = new Vector3(0, -10.5f, -1); restartRequiredText.transform.localScale *= 0.75f; Array.ForEach(restartRequiredText.GetComponentsInChildren <TextMesh>(), x => { x.text = "Restart Required!"; x.anchor = TextAnchor.UpperCenter; }); ModMenuPanel = new GameObject("Panel", typeof(RectTransform)).GetComponent <RectTransform>(); ModMenuPanel.SetParent(ModMenuCanvas.transform); ModMenuPanel.anchorMin = new Vector2(0.15f, 0.15f); ModMenuPanel.anchorMax = new Vector2(0.85f, 0.85f); ModMenuPanel.offsetMin = Vector2.zero; ModMenuPanel.offsetMax = Vector2.zero; ModConfigMenus = new GameObject("Mod Config Menus", typeof(RectTransform)).GetComponent <RectTransform>(); ModConfigMenus.SetParent(ModMenuCanvas.transform); ModConfigMenus.anchorMin = new Vector2(0.15f, 0.15f); ModConfigMenus.anchorMax = new Vector2(0.85f, 0.85f); ModConfigMenus.offsetMin = Vector2.zero; ModConfigMenus.offsetMax = Vector2.zero; Image background = new GameObject("Background", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>(); background.transform.SetParent(ModMenuPanel); background.rectTransform.anchorMin = new Vector2(0f, 0f); background.rectTransform.anchorMax = new Vector2(01f, 1f); background.rectTransform.offsetMin = Vector2.zero; background.rectTransform.offsetMax = Vector2.zero; background.type = Image.Type.Sliced; background.fillCenter = true; Texture2D boxTex = GadgetCoreAPI.LoadTexture2D("boxsprite.png"); boxTex.filterMode = FilterMode.Point; Texture2D boxMaskTex = GadgetCoreAPI.LoadTexture2D("boxmask.png"); boxMaskTex.filterMode = FilterMode.Point; Texture2D barTex = GadgetCoreAPI.LoadTexture2D("barsprite.png"); barTex.filterMode = FilterMode.Point; BoxSprite = Sprite.Create(boxTex, new Rect(0, 0, boxTex.width, boxTex.height), new Vector2(0.5f, 0.5f), 100, 1, SpriteMeshType.Tight, new Vector4(15, 15, 15, 15)); BoxMask = Sprite.Create(boxMaskTex, new Rect(0, 0, boxMaskTex.width, boxMaskTex.height), new Vector2(0.5f, 0.5f), 100, 1, SpriteMeshType.Tight, new Vector4(15, 15, 15, 15)); BarSprite = Sprite.Create(barTex, new Rect(0, 0, barTex.width, barTex.height), new Vector2(0.5f, 0.5f), 100, 1, SpriteMeshType.Tight, new Vector4(1, 1, 1, 1)); background.sprite = BoxSprite; EventSystem eventSystem = new GameObject("EventSystem", typeof(EventSystem), typeof(StandaloneInputModule)).GetComponent <EventSystem>(); StandaloneInputModule inputModule = eventSystem.GetComponent <StandaloneInputModule>(); inputModule.horizontalAxis = "Horizontal1"; inputModule.verticalAxis = "Vertical1"; inputModule.submitButton = "Jump"; inputModule.cancelButton = "Cancel"; GadgetModConfigs.BuildConfigMenus(ModConfigMenus); ModMenuDescPanel = new GameObject("Mod Desc Panel", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(ModDescPanelController), typeof(ScrollRect)).GetComponent <ModDescPanelController>(); ModMenuDescPanel.GetComponent <RectTransform>().SetParent(ModMenuPanel); ModMenuDescPanel.GetComponent <RectTransform>().anchorMin = new Vector2(0.4f, 0.25f); ModMenuDescPanel.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); ModMenuDescPanel.GetComponent <RectTransform>().offsetMin = new Vector2(0, 5); ModMenuDescPanel.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuDescPanel.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.GetComponent <Image>().fillCenter = true; Mask modMenuDescPanelMask = new GameObject("Mask", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <Mask>(); modMenuDescPanelMask.GetComponent <RectTransform>().SetParent(ModMenuDescPanel.transform); modMenuDescPanelMask.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); modMenuDescPanelMask.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); modMenuDescPanelMask.GetComponent <RectTransform>().offsetMin = Vector2.zero; modMenuDescPanelMask.GetComponent <RectTransform>().offsetMax = Vector2.zero; modMenuDescPanelMask.GetComponent <Image>().sprite = BoxMask; modMenuDescPanelMask.GetComponent <Image>().type = Image.Type.Sliced; modMenuDescPanelMask.GetComponent <Image>().fillCenter = true; modMenuDescPanelMask.showMaskGraphic = false; RectTransform modMenuDescViewport = new GameObject("Viewport", typeof(RectTransform)).GetComponent <RectTransform>(); modMenuDescViewport.SetParent(modMenuDescPanelMask.transform); modMenuDescViewport.anchorMin = new Vector2(0f, 0f); modMenuDescViewport.anchorMax = new Vector2(1f, 1f); modMenuDescViewport.offsetMin = new Vector2(10, 10); modMenuDescViewport.offsetMax = new Vector2(-10, -10); Text modMenuDescText = new GameObject("Description", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text), typeof(ContentSizeFitter)).GetComponent <Text>(); modMenuDescText.rectTransform.SetParent(modMenuDescViewport); modMenuDescText.rectTransform.anchorMin = new Vector2(0f, 0f); modMenuDescText.rectTransform.anchorMax = new Vector2(1f, 1f); modMenuDescText.rectTransform.offsetMin = Vector2.zero; modMenuDescText.rectTransform.offsetMax = Vector2.zero; modMenuDescText.rectTransform.pivot = new Vector2(0.5f, 1f); modMenuDescText.font = ModConfigMenuText.GetComponent <TextMesh>().font; modMenuDescText.fontSize = 12; modMenuDescText.horizontalOverflow = HorizontalWrapMode.Wrap; modMenuDescText.GetComponent <ContentSizeFitter>().verticalFit = ContentSizeFitter.FitMode.PreferredSize; ModMenuDescPanel.GetComponent <ScrollRect>().content = modMenuDescText.rectTransform; ModMenuDescPanel.GetComponent <ScrollRect>().horizontal = false; ModMenuDescPanel.GetComponent <ScrollRect>().scrollSensitivity = 5; ModMenuDescPanel.GetComponent <ScrollRect>().viewport = modMenuDescViewport; ModMenuDescPanel.descText = modMenuDescText; ModMenuDescPanel.restartRequiredText = restartRequiredText; Image modMenuButtonPanel = new GameObject("Button Panel", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>(); modMenuButtonPanel.GetComponent <RectTransform>().SetParent(ModMenuPanel); modMenuButtonPanel.GetComponent <RectTransform>().anchorMin = new Vector2(0.4f, 0f); modMenuButtonPanel.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 0.25f); modMenuButtonPanel.GetComponent <RectTransform>().offsetMin = new Vector2(0, 10); modMenuButtonPanel.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -5); modMenuButtonPanel.GetComponent <Image>().sprite = BoxSprite; modMenuButtonPanel.GetComponent <Image>().type = Image.Type.Sliced; modMenuButtonPanel.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.configButton = new GameObject("Config Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuDescPanel.configButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform); ModMenuDescPanel.configButton.GetComponent <RectTransform>().anchorMin = new Vector2(2f / 3f, 0f); ModMenuDescPanel.configButton.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); ModMenuDescPanel.configButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); ModMenuDescPanel.configButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuDescPanel.configButton.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.configButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.configButton.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.configButton.targetGraphic = ModMenuDescPanel.configButton.GetComponent <Image>(); ModMenuDescPanel.configButton.onClick.AddListener(ModMenuDescPanel.ConfigButton); Text configButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); configButtonText.rectTransform.SetParent(ModMenuDescPanel.configButton.transform); configButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); configButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); configButtonText.rectTransform.offsetMin = Vector2.zero; configButtonText.rectTransform.offsetMax = Vector2.zero; configButtonText.alignment = TextAnchor.MiddleCenter; configButtonText.font = modMenuDescText.font; configButtonText.fontSize = 12; configButtonText.text = "Configure"; ModMenuDescPanel.umfConfigButton = new GameObject("UMF Config Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().SetParent(ModMenuCanvas.transform); ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().anchorMin = new Vector2(0.025f, 0.4f); ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().anchorMax = new Vector2(0.125f, 0.6f); ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); ModMenuDescPanel.umfConfigButton.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); ModMenuDescPanel.umfConfigButton.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.umfConfigButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.umfConfigButton.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.umfConfigButton.targetGraphic = ModMenuDescPanel.umfConfigButton.GetComponent <Image>(); ModMenuDescPanel.umfConfigButton.onClick.AddListener(ModMenuDescPanel.UMFConfigButton); Text umfConfigButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); umfConfigButtonText.rectTransform.SetParent(ModMenuDescPanel.umfConfigButton.transform); umfConfigButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); umfConfigButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); umfConfigButtonText.rectTransform.offsetMin = Vector2.zero; umfConfigButtonText.rectTransform.offsetMax = Vector2.zero; umfConfigButtonText.alignment = TextAnchor.MiddleCenter; umfConfigButtonText.font = modMenuDescText.font; umfConfigButtonText.fontSize = 12; umfConfigButtonText.text = "Configure UMF"; Button configReloadButton = new GameObject("Config Reload Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); configReloadButton.GetComponent <RectTransform>().SetParent(ModMenuCanvas.transform); configReloadButton.GetComponent <RectTransform>().anchorMin = new Vector2(0.875f, 0.4f); configReloadButton.GetComponent <RectTransform>().anchorMax = new Vector2(0.975f, 0.6f); configReloadButton.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0); configReloadButton.GetComponent <RectTransform>().offsetMax = new Vector2(0, 0); configReloadButton.GetComponent <Image>().sprite = BoxSprite; configReloadButton.GetComponent <Image>().type = Image.Type.Sliced; configReloadButton.GetComponent <Image>().fillCenter = true; configReloadButton.targetGraphic = configReloadButton.GetComponent <Image>(); configReloadButton.onClick.AddListener(() => { foreach (string mod in UMFData.ModNames) { UMFGUI.SendCommand("cfgReload " + mod); } GadgetModConfigs.ResetAllConfigMenus(); }); Text configReloadButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); configReloadButtonText.rectTransform.SetParent(configReloadButton.transform); configReloadButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); configReloadButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); configReloadButtonText.rectTransform.offsetMin = Vector2.zero; configReloadButtonText.rectTransform.offsetMax = Vector2.zero; configReloadButtonText.alignment = TextAnchor.MiddleCenter; configReloadButtonText.font = modMenuDescText.font; configReloadButtonText.fontSize = 12; configReloadButtonText.text = "Reload Configs"; ModMenuDescPanel.enableUMFButton = new GameObject("Enable UMF Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform); ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().anchorMin = new Vector2(1f / 3f, 0f); ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().anchorMax = new Vector2(2f / 3f, 1f); ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); ModMenuDescPanel.enableUMFButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuDescPanel.enableUMFButton.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.enableUMFButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.enableUMFButton.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.enableUMFButton.targetGraphic = ModMenuDescPanel.enableUMFButton.GetComponent <Image>(); ModMenuDescPanel.enableUMFButton.onClick.AddListener(ModMenuDescPanel.EnableUMFButton); Text enableUMFButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); enableUMFButtonText.rectTransform.SetParent(ModMenuDescPanel.enableUMFButton.transform); enableUMFButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); enableUMFButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); enableUMFButtonText.rectTransform.offsetMin = Vector2.zero; enableUMFButtonText.rectTransform.offsetMax = Vector2.zero; enableUMFButtonText.alignment = TextAnchor.MiddleCenter; enableUMFButtonText.font = modMenuDescText.font; enableUMFButtonText.material = configButtonText.font.material; enableUMFButtonText.fontSize = 12; enableUMFButtonText.text = "Enable Mod"; ModMenuDescPanel.enableButton = new GameObject("Enable UMF Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuDescPanel.enableButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform); ModMenuDescPanel.enableButton.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); ModMenuDescPanel.enableButton.GetComponent <RectTransform>().anchorMax = new Vector2(1f / 3f, 1f); ModMenuDescPanel.enableButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); ModMenuDescPanel.enableButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, -10); ModMenuDescPanel.enableButton.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.enableButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.enableButton.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.enableButton.targetGraphic = ModMenuDescPanel.enableButton.GetComponent <Image>(); ModMenuDescPanel.enableButton.onClick.AddListener(ModMenuDescPanel.EnableButton); Text enableButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); enableButtonText.rectTransform.SetParent(ModMenuDescPanel.enableButton.transform); enableButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); enableButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); enableButtonText.rectTransform.offsetMin = Vector2.zero; enableButtonText.rectTransform.offsetMax = Vector2.zero; enableButtonText.alignment = TextAnchor.MiddleCenter; enableButtonText.font = modMenuDescText.font; enableButtonText.fontSize = 12; enableButtonText.text = "Enable Gadget"; ModMenuDescPanel.unpackButton = new GameObject("Unpack Button", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button)).GetComponent <Button>(); ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().SetParent(modMenuButtonPanel.transform); ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().anchorMin = new Vector2(2f / 3f, 1f); ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().anchorMax = new Vector2(1, 2f); ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().offsetMin = new Vector2(10, 20); ModMenuDescPanel.unpackButton.GetComponent <RectTransform>().offsetMax = new Vector2(-10, 0); ModMenuDescPanel.unpackButton.GetComponent <Image>().sprite = BoxSprite; ModMenuDescPanel.unpackButton.GetComponent <Image>().type = Image.Type.Sliced; ModMenuDescPanel.unpackButton.GetComponent <Image>().fillCenter = true; ModMenuDescPanel.unpackButton.targetGraphic = ModMenuDescPanel.unpackButton.GetComponent <Image>(); ModMenuDescPanel.unpackButton.onClick.AddListener(ModMenuDescPanel.UnpackButton); Text unpackButtonText = new GameObject("Text", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); unpackButtonText.rectTransform.SetParent(ModMenuDescPanel.unpackButton.transform); unpackButtonText.rectTransform.anchorMin = new Vector2(0f, 0f); unpackButtonText.rectTransform.anchorMax = new Vector2(1f, 1f); unpackButtonText.rectTransform.offsetMin = Vector2.zero; unpackButtonText.rectTransform.offsetMax = Vector2.zero; unpackButtonText.alignment = TextAnchor.MiddleCenter; unpackButtonText.font = modMenuDescText.font; unpackButtonText.fontSize = 12; unpackButtonText.text = "Unpack Mod"; GadgetModInfo[] gadgetMods = GadgetMods.ListAllModInfos(); string[] allMods = gadgetMods.Select(x => x.Attribute.Name).Concat(GadgetCore.nonGadgetMods).Concat(GadgetCore.disabledMods).Concat(GadgetCore.incompatibleMods).Concat(GadgetCore.packedMods).ToArray(); int gadgetModCount = GadgetMods.CountMods(); int normalModCount = GadgetCore.nonGadgetMods.Count; int disabledModCount = GadgetCore.disabledMods.Count; int incompatibleModCount = GadgetCore.incompatibleMods.Count; ScrollRect modListScrollView = new GameObject("Scroll View", typeof(RectTransform), typeof(ScrollRect), typeof(CanvasRenderer), typeof(Image)).GetComponent <ScrollRect>(); modListScrollView.GetComponent <RectTransform>().SetParent(ModMenuPanel); modListScrollView.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); modListScrollView.GetComponent <RectTransform>().anchorMax = new Vector2(0.3f, 1f); modListScrollView.GetComponent <RectTransform>().offsetMin = new Vector2(10, 10); modListScrollView.GetComponent <RectTransform>().offsetMax = new Vector2(0, -10); modListScrollView.GetComponent <Image>().sprite = BoxSprite; modListScrollView.GetComponent <Image>().type = Image.Type.Sliced; modListScrollView.GetComponent <Image>().fillCenter = true; Mask modListScrollViewMask = new GameObject("Mask", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <Mask>(); modListScrollViewMask.GetComponent <RectTransform>().SetParent(modListScrollView.transform); modListScrollViewMask.GetComponent <RectTransform>().anchorMin = new Vector2(0f, 0f); modListScrollViewMask.GetComponent <RectTransform>().anchorMax = new Vector2(1f, 1f); modListScrollViewMask.GetComponent <RectTransform>().offsetMin = Vector2.zero; modListScrollViewMask.GetComponent <RectTransform>().offsetMax = Vector2.zero; modListScrollViewMask.GetComponent <Image>().sprite = BoxMask; modListScrollViewMask.GetComponent <Image>().type = Image.Type.Sliced; modListScrollViewMask.GetComponent <Image>().fillCenter = true; modListScrollViewMask.showMaskGraphic = false; RectTransform modListViewport = new GameObject("Viewport", typeof(RectTransform)).GetComponent <RectTransform>(); modListViewport.SetParent(modListScrollViewMask.transform); modListViewport.anchorMin = new Vector2(0f, 0f); modListViewport.anchorMax = new Vector2(1f, 1f); modListViewport.offsetMin = new Vector2(10, 10); modListViewport.offsetMax = new Vector2(-10, -10); RectTransform modList = new GameObject("ModList", typeof(RectTransform), typeof(ToggleGroup)).GetComponent <RectTransform>(); modList.SetParent(modListViewport); modList.anchorMin = new Vector2(0f, allMods.Length <= 6 ? 0f : (1f - (allMods.Length / 6f))); modList.anchorMax = new Vector2(1f, 1f); modList.offsetMin = Vector2.zero; modList.offsetMax = Vector2.zero; Scrollbar modListScrollBar = new GameObject("Scrollbar", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Scrollbar)).GetComponent <Scrollbar>(); modListScrollBar.GetComponent <RectTransform>().SetParent(modListScrollView.transform); modListScrollBar.GetComponent <RectTransform>().anchorMin = new Vector2(1f, 0f); modListScrollBar.GetComponent <RectTransform>().anchorMax = new Vector2(1.25f, 1f); modListScrollBar.GetComponent <RectTransform>().offsetMin = Vector2.zero; modListScrollBar.GetComponent <RectTransform>().offsetMax = Vector2.zero; modListScrollBar.GetComponent <Image>().sprite = BoxSprite; modListScrollBar.GetComponent <Image>().type = Image.Type.Sliced; modListScrollBar.GetComponent <Image>().fillCenter = true; RectTransform modListScrollBarHandle = new GameObject("Handle", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <RectTransform>(); modListScrollBarHandle.SetParent(modListScrollBar.transform); modListScrollBarHandle.anchorMin = new Vector2(0.05f, 0.05f); modListScrollBarHandle.anchorMax = new Vector2(0.95f, 0.95f); modListScrollBarHandle.offsetMin = Vector2.zero; modListScrollBarHandle.offsetMax = Vector2.zero; modListScrollBarHandle.GetComponent <Image>().sprite = BoxSprite; modListScrollBarHandle.GetComponent <Image>().type = Image.Type.Sliced; modListScrollBarHandle.GetComponent <Image>().fillCenter = true; modListScrollBar.targetGraphic = modListScrollBarHandle.GetComponent <Image>(); modListScrollBar.handleRect = modListScrollBarHandle; modListScrollBar.direction = Scrollbar.Direction.BottomToTop; if (allMods.Length <= 5) { modListScrollBar.interactable = false; } modListScrollView.content = modList; modListScrollView.horizontal = false; modListScrollView.scrollSensitivity = 5; modListScrollView.movementType = ScrollRect.MovementType.Clamped; modListScrollView.viewport = modListViewport; modListScrollView.verticalScrollbar = modListScrollBar; float entryHeight = allMods.Length <= 6 ? (1f / 6f) : (1f / allMods.Length); Toggle firstToggle = null; for (int i = 0; i < allMods.Length; i++) { RectTransform modEntry = new GameObject("Mod Entry: " + allMods[i], typeof(RectTransform), typeof(Toggle), typeof(CanvasRenderer), typeof(Image), typeof(Mask)).GetComponent <RectTransform>(); modEntry.SetParent(modList); modEntry.anchorMin = new Vector2(0f, 1 - ((i + 1) * entryHeight)); modEntry.anchorMax = new Vector2(1f, 1 - (i * entryHeight)); modEntry.offsetMin = Vector2.zero; modEntry.offsetMax = Vector2.zero; Toggle modToggle = modEntry.GetComponent <Toggle>(); Image modSelected = new GameObject("Selected", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image)).GetComponent <Image>(); modSelected.rectTransform.SetParent(modEntry); modSelected.rectTransform.anchorMin = new Vector2(0f, 0f); modSelected.rectTransform.anchorMax = new Vector2(1f, 1f); modSelected.rectTransform.offsetMin = Vector2.zero; modSelected.rectTransform.offsetMax = Vector2.zero; modSelected.sprite = BoxSprite; modSelected.type = Image.Type.Sliced; modSelected.color = i < gadgetModCount ? new Color(1f, 1f, 0.25f, 1f) : i >= gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? new Color(0.5f, 0.5f, 0.5f, 1f) : i >= gadgetModCount + normalModCount + disabledModCount ? new Color(1f, 0f, 0f, 1f) : i >= gadgetModCount + normalModCount ? new Color(0.25f, 0.25f, 0.25f, 1f) : new Color(1f, 1f, 1f, 1f); Text modLabel = new GameObject("Label", typeof(RectTransform), typeof(CanvasRenderer), typeof(Text)).GetComponent <Text>(); modLabel.rectTransform.SetParent(modEntry); modLabel.rectTransform.anchorMin = new Vector2(0f, 0f); modLabel.rectTransform.anchorMax = new Vector2(1f, 1f); modLabel.rectTransform.offsetMin = new Vector2(10, 10); modLabel.rectTransform.offsetMax = new Vector2(-10, -10); modLabel.font = ModConfigMenuText.GetComponent <TextMesh>().font; modLabel.fontSize = 12; modLabel.horizontalOverflow = HorizontalWrapMode.Overflow; modLabel.verticalOverflow = VerticalWrapMode.Overflow; modLabel.alignment = TextAnchor.MiddleLeft; modLabel.text = (i < gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? allMods[i] : Path.GetFileNameWithoutExtension(allMods[i])) + Environment.NewLine + (i < gadgetModCount ? ("Gadget Mod (" + GadgetMods.GetModInfo(allMods[i]).UMFName + ")") : (i < gadgetModCount + normalModCount ? "Non-Gadget Mod" : i < gadgetModCount + normalModCount + disabledModCount ? "Disabled" : i < gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? "Incompatible" : "Packed Mod")); if ((i < gadgetModCount && !gadgetMods[i].Mod.Enabled) || i >= gadgetModCount + GadgetCore.nonGadgetMods.Count) { modLabel.color = new Color(1f, 1f, 1f, 0.5f); } modToggle.GetComponent <Image>().sprite = BoxSprite; modToggle.GetComponent <Image>().type = Image.Type.Sliced; modToggle.GetComponent <Image>().color = i < gadgetModCount ? new Color(1f, 1f, 0.25f, 0.25f) : i >= gadgetModCount + normalModCount + disabledModCount + incompatibleModCount ? new Color(0.5f, 0.5f, 0.5f, 0.25f) : i >= gadgetModCount + normalModCount + disabledModCount ? new Color(1f, 0f, 0f, 0.25f) : i >= gadgetModCount + normalModCount ? new Color(0.25f, 0.25f, 0.25f, 0.25f) : new Color(1f, 1f, 1f, 0.25f); modToggle.transition = Selectable.Transition.None; modToggle.isOn = i == 0; modToggle.toggleTransition = Toggle.ToggleTransition.None; modToggle.graphic = modSelected; modToggle.group = modList.GetComponent <ToggleGroup>(); int toggleIndex = i; if (i == 0) { firstToggle = modToggle; } modToggle.onValueChanged.AddListener((toggled) => { if (toggled) { ModMenuDescPanel.UpdateInfo(modToggle, toggleIndex); } }); } if (allMods.Length > 0) { ModMenuDescPanel.UpdateInfo(firstToggle, 0); } }