public override void Interact() { base.Interact(); if (gameObject.tag == "CorrectBaggage") { sentences[0] = "Found it"; } else { sentences[0] = "Not this one."; } StartCoroutine(Type()); uIcontroller.pauseGame(); }
public override void Interact() { base.Interact(); if (gameObject.tag == "CorrectBaggage") { sentences[0] = "Found it"; } else { sentences[0] = "Not this one."; } StartCoroutine(Type()); uIcontroller.pauseGame(); }