예제 #1
0
    public void ResetUI()
    {
        AUI.Set_abilities_off();
        AUI.Set_Enemy_Menu_off();
        //Empty_field(side_right);
        //Empty_field(side_cost);
        //Empty_field(side_targets);
        selectAbility  = false;
        current_folder = null;
        _ability       = null;

        //SetVisible(side_right, false);
        //SetVisible(side_cost, false);
        //SetVisible(side_targets, false);
        //SetVisible(side_info, false);
    }
예제 #2
0
 public void SetSlotRowEmpty(UI_Abilities row)
 {
     row.Set_abilities_off();
 }