private void OnIconClick() { if (_missionKey != EMissionKey.None) { UIWindowBattlePreview wbp = UIWindowsManager.Instance.GetWindow(EUIWindowKey.BattlePreview) as UIWindowBattlePreview; wbp.Show(_planetKey, _missionKey); } }
private void OnBtnReplayClick() { ScenesSwitcher.Instance.AddLevelLoadCallback(() => { UIWindowBattlePreview wbp = UIWindowsManager.Instance.GetWindow <UIWindowBattlePreview>(EUIWindowKey.BattlePreview); wbp.Show(_planetKey, _missionKey); }, 2); //TODO: load correct planet scene FightManager.SceneInstance.Clear(); Application.LoadLevel("Planet1"); }