private void StartTween() { isFinished = false; isUpdateTween = true; grid.GetComponent <UIWidget>().SetAnchor(gridAncor); twCtrl.Reset(); twCtrl.Play(true, delegate { }); }
public override void UpdateUI() { if (cardDataList != null && cardDataList.Count > 0) { if (currentCardIndex >= cardDataList.Count) { currentCardIndex = 0; } if (cardDataList[currentCardIndex].gridDataList.Count > 0) { int count = cardDataList.Count; SetActive((Enum)UI.OBJ_BTN_ROOT, false); if (isFirstUpdate) { isFirstUpdate = false; SetActive((Enum)UI.OBJ_COMPLETE, false); bool isCompleted = GetCurrentCard().allBingoData.isCompleted; SetActive((Enum)UI.OBJ_COMPLETE_STAY, isCompleted); if (isCompleted) { Transform ctrl = GetCtrl(UI.OBJ_COMPLETE_STAY); UITweenCtrl component = ctrl.GetComponent <UITweenCtrl>(); component.Reset(); component.Play(true, null); } } SetActive((Enum)UI.OBJ_BINGO_ANIMATION, false); for (int i = 0; i < count; i++) { UpdateCard(cardDataList[i], i); } } } }
private void PlayAllCompleteAnimation(EventDelegate.Callback onFinished = null) { //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) Transform ctrl = GetCtrl(UI.OBJ_COMPLETE); if (ctrl == null) { onFinished?.Invoke(); } else { SetActive(ctrl, true); UITweenCtrl component = ctrl.GetComponent <UITweenCtrl>(); if (component == null) { onFinished?.Invoke(); } else { SoundManager.PlayOneshotJingle(40000392, null, null); ParticleSystem component2 = GetCtrl(UI.OBJ_PARTICLE_2).GetComponent <ParticleSystem>(); component2.GetComponent <ParticleSystemRenderer>().get_sharedMaterial().set_renderQueue(4000); this.StartCoroutine(WaitAndDo(onFinished, CompleteAnimationTime)); component.Reset(); component.Play(true, null); } } }
public void Play(string announce, string reward, Action onComplete) { UIWidget component = base.GetComponent <UIWidget>((Enum)UI.WGT_ANCHOR_POINT); UITweenCtrl component2 = base.GetComponent <UITweenCtrl>((Enum)UI.OBJ_TWEENCTRL); if (component == null || component2 == null) { if (onComplete != null) { onComplete(); } } else { component.leftAnchor.Set(1f, 150f); component.rightAnchor.Set(1f, 300f); component.bottomAnchor.Set(1f, -130f); component.topAnchor.Set(1f, -105f); component.UpdateAnchors(); SetLabelText((Enum)UI.LBL_ANNOUNCE, announce); SetLabelText((Enum)UI.LBL_REWARD, reward); component2.Reset(); component2.Play(true, delegate { if (onComplete != null) { onComplete(); } }); PlayAudio(); } }
public override void Initialize() { //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) object[] array = GameSection.GetEventData() as object[]; skillItem = (array[0] as SkillItemInfo); material = (array[1] as SkillItemInfo[]); GameSection.SetEventData(new object[2] { ItemDetailEquip.CURRENT_SECTION.UI_PARTS, skillItem }); UILabel component = base.GetComponent <UILabel>((Enum)UI.LBL_GOLD); if (component != null) { goldColor = component.color; } UITweenCtrl component2 = GetCtrl(UI.OBJ_CAPTION).get_gameObject().GetComponent <UITweenCtrl>(); if (component2 != null) { component2.Reset(); int i = 0; for (int num = component2.tweens.Length; i < num; i++) { component2.tweens[i].ResetToBeginning(); } component2.Play(true, null); } isExceed = skillItem.IsLevelMax(); isSortTypeReset = isExceed; base.Initialize(); }
public void PlayRareFieldEnemy() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) this.get_gameObject().SetActive(true); TweenAlpha.Begin(this.get_gameObject(), 0f, 1f); if (rareBossTweenCtrl != null) { rareBossTweenCtrl.get_gameObject().SetActive(false); } if (fieldEnemyBossTweenCtrl != null) { fieldEnemyBossTweenCtrl.get_gameObject().SetActive(false); } if (tweenCtrl != null) { tweenCtrl.get_gameObject().SetActive(false); } fieldEnemyRareTweenCtrl.get_gameObject().SetActive(true); fieldEnemyRareTweenCtrl.Reset(); fieldEnemyRareTweenCtrl.Play(true, null); SoundManager.PlayOneshotJingle(40000031, null, null); int i = 0; for (int num = effect.Length; i < num; i++) { this.StartCoroutine(Direction(effect[i])); } }
public void ShowSplendid() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) splendid.get_gameObject().SetActive(true); splendid.Reset(); SoundManager.PlayOneShotUISE(SE_ID_COMPLETE); splendid.Play(true, null); }
public static void Reset(Transform root, int tween_ctrl_id = 0) { UITweenCtrl uITweenCtrl = SearchTweenCtrl(root, tween_ctrl_id); if (!(uITweenCtrl == null)) { uITweenCtrl.Reset(); } }
private void _AnnounceStart() { UITweenCtrl.Reset(tweenCtrl, 0); UITweenCtrl.Play(tweenCtrl, true, delegate { isLock = true; }, false, 0); lockTimer = dispTime; isOpen = true; }
private void PlayTweenComplete() { CardData currentCard = GetCurrentCard(); UITweenCtrl completeRewardTweenlCtrl = currentCard.completeRewardTweenlCtrl; if (!(completeRewardTweenlCtrl == null)) { SetActive(currentCard.completeRewardTweenlRoot, true); completeRewardTweenlCtrl.Reset(); completeRewardTweenlCtrl.Play(true, null); } }
public void PlayTween(EaseDir type, bool forward = true, EventDelegate.Callback callback = null) { if (tweenAnimations != null) { UITweenCtrl uITweenCtrl = Array.Find(tweenAnimations, (UITweenCtrl t) => t.id == (int)type); if (uITweenCtrl != null) { uITweenCtrl.Reset(); uITweenCtrl.Play(forward, callback); } } }
private IEnumerator DoShowDialog(Desc desc) { isOpenDialog = true; window.SetActive(true); tweenCtrl.Reset(); if (dialogInfo.Length > desc.type) { windowTransform.set_parent(dialogInfo[desc.type].link); windowTransform.set_localPosition(Vector3.get_zero()); int n = 0; for (int m = sprites.Length; n < m; n++) { sprites[n].spriteName = dialogInfo[desc.type].spritesNames[n]; } messageLabel.effectColor = dialogInfo[desc.type].lineColor; } messageLabel.supportEncoding = true; messageLabel.text = desc.text; if (transitions != null) { int l = 0; for (int k = transitions.Length; l < k; l++) { transitions[l].Open(null); } } bool play_tween = true; tweenCtrl.Play(true, delegate { ((_003CDoShowDialog_003Ec__Iterator1C7) /*Error near IL_0201: stateMachine*/)._003Cplay_tween_003E__4 = false; }); yield return((object)new WaitForSeconds(desc.showTime)); while (play_tween) { yield return((object)null); } yield return((object)new WaitForSeconds(desc.showTime)); if (transitions != null) { int j = 0; for (int i = transitions.Length; j < i; j++) { transitions[j].Close(null); } } yield return((object)this.StartCoroutine(DoWaitTransitions())); isOpenDialog = false; }
public void OnGetPortalPoint() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Expected O, but got Unknown SetActiveSafe(addTween.get_gameObject(), true); addTween.Reset(); addTween.Play(true, delegate { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Expected O, but got Unknown SetActiveSafe(fullTween.get_gameObject(), false); }); }
private void Phase_StartWait() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown if (0f >= waitSeconds) { phase = Phase.FadeIn; waitSeconds = 1.2f; UITweenCtrl.Reset(tweenCtrl.get_transform(), 0); UITweenCtrl.Play(tweenCtrl.get_transform(), true, null, false, 0); } }
public void Play(ANNOUNCE_TYPE type, string userName, Action onComplete) { SetActive((Enum)UI.WGT_ANCHOR_POINT, true); if (widget == null || tweenCtrl == null) { if (onComplete != null) { onComplete(); } } else { switch (type) { case ANNOUNCE_TYPE.CREATED_PARTY: { string text3 = StringTable.Get(STRING_CATEGORY.LOUNGE, 0u); SetLabelText((Enum)UI.LBL_ANNOUNCE, text3); break; } case ANNOUNCE_TYPE.JOIN_LOUNGE: { string text2 = StringTable.Get(STRING_CATEGORY.LOUNGE, 1u); SetLabelText((Enum)UI.LBL_ANNOUNCE, text2); break; } case ANNOUNCE_TYPE.LEAVED_LOUNGE: { string text = StringTable.Get(STRING_CATEGORY.LOUNGE, 2u); SetLabelText((Enum)UI.LBL_ANNOUNCE, text); break; } } SetLabelText((Enum)UI.LBL_USER_NAME, userName); SetFontStyle((Enum)UI.LBL_ANNOUNCE, 2); SetFontStyle((Enum)UI.LBL_USER_NAME, 2); tweenCtrl.Reset(); tweenCtrl.Play(true, delegate { if (onComplete != null) { onComplete(); } }); } }
public virtual void OnClickPopMenu() { tweenCtrl.Reset(); tweenCtrl.Skip(isPopMenu); isPopMenu = !isPopMenu; tweenCtrl.Play(isPopMenu, delegate { isLockReq = true; lockTimer = 0.1f; }); if (!isUnLock) { panelChange.UnLock(); isUnLock = true; } isLockReq = false; if (isPopMenu) { if (button != null) { button.normalSprite = buttonSpriteName[0]; } else if (buttonSprite != null) { buttonSprite.spriteName = buttonSpriteName[0]; } icons[0].SetActive(true); icons[1].SetActive(false); SoundManager.PlaySystemSE(SoundID.UISE.MENU_OPEN, 1f); } else { if (button != null) { button.normalSprite = buttonSpriteName[1]; } else if (buttonSprite != null) { buttonSprite.spriteName = buttonSpriteName[1]; } icons[0].SetActive(false); icons[1].SetActive(true); SoundManager.PlaySystemSE(SoundID.UISE.CANCEL, 1f); } }
protected void InitializeCaption(string caption) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) Transform ctrl = GetCtrl(UI.OBJ_CAPTION_3); SetLabelText(ctrl, UI.LBL_CAPTION, caption); UITweenCtrl component = ctrl.get_gameObject().GetComponent <UITweenCtrl>(); if (component != null) { component.Reset(); int i = 0; for (int num = component.tweens.Length; i < num; i++) { component.tweens[i].ResetToBeginning(); } component.Play(true, null); } }
private void InitializeCaption() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) Transform ctrl = GetCtrl(UI.OBJ_CAPTION_3); SetLabelText(ctrl, UI.LBL_CAPTION, StringTable.Get(STRING_CATEGORY.TEXT_SCRIPT, 26u)); UITweenCtrl component = ctrl.get_gameObject().GetComponent <UITweenCtrl>(); if (component != null) { component.Reset(); int i = 0; for (int num = component.tweens.Length; i < num; i++) { component.tweens[i].ResetToBeginning(); } component.Play(true, null); } }
public void OpenTutorialFirstDelivery() { tweenStratCtrl.Reset(); tweenEndCtrl.Reset(); tweenStratCtrl.Play(true, delegate { SetState(MessageState.CollectItemImg); tweenEndCtrl.Play(true, delegate { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) tweenStratCtrl.get_gameObject().SetActive(false); tweenEndCtrl.get_gameObject().SetActive(false); }); }); skilBtn.onClick.Clear(); skilBtn.onClick.Add(new EventDelegate(delegate { tweenStratCtrl.Skip(true); })); }
private void MoveToCenter(bool fromLeft, int cardIndex, EventDelegate.Callback OnEndEvent = null) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) CardData cardData = cardDataList[cardIndex]; Transform cardTransform = cardData.cardTransform; Vector3 localPosition = cardTransform.get_localPosition(); TweenPosition cardTween = cardData.cardTween; UITweenCtrl cardTweenCtrl = cardData.cardTweenCtrl; localPosition.x = ((!fromLeft) ? StandByX : (0f - StandByX)); cardTween.from = localPosition; localPosition.x = 0f; cardTween.to = localPosition; cardTweenCtrl.Reset(); cardTweenCtrl.Play(true, OnEndEvent); }
public void AttachCaption(UIBehaviour target_ui, int button_index, string caption) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) if (!string.IsNullOrEmpty(caption) && button_index != 0) { UI uI = (UI)(0 + button_index); Transform val = Attach(target_ui, GetCtrl(uI)); val.get_gameObject().set_name(UI.OBJ_CAPTION.ToString()); SetLabelText(val, UI.LBL_CAPTION, caption); UITweenCtrl component = val.get_gameObject().GetComponent <UITweenCtrl>(); if (component != null) { component.Reset(); int i = 0; for (int num = component.tweens.Length; i < num; i++) { component.tweens[i].ResetToBeginning(); } component.Play(true, null); } } }
public void ResetSpActionGaugeState() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Expected O, but got Unknown spActionGaugeADD_BOOST.sprite.get_gameObject().SetActive(false); spActionGaugeADD_HALF.sprite.get_gameObject().SetActive(false); UITweenCtrl.Reset(spActionGaugeInfo.root.get_transform(), 0); UITweenCtrl.Reset(spActionGaugeInfo.root.get_transform(), 1); UITweenCtrl.Reset(spActionGaugeInfo.root.get_transform(), 2); spActionGaugeInfo.state = 0; if (!(targetPlayer == null)) { if (targetPlayer.IsSpActionGaugeHalfCharged()) { spActionGaugeADD_HALF.sprite.get_gameObject().SetActive(true); if (spActionGaugeADD_HALF.sprite.get_gameObject().get_activeInHierarchy()) { UITweenCtrl.Play(spActionGaugeInfo.root.get_transform(), true, null, false, 1); spActionGaugeInfo.SetState(SpActionGaugeInfo.ANIM_STATE.HALF); } } if (targetPlayer.IsSpActionGaugeFullCharged()) { spActionGaugeInfo.SetState(SpActionGaugeInfo.ANIM_STATE.FULL); } } }
public void Play(Action callback = null) { if (!(tweenCtrl == null)) { SetVisible(true); tweenCtrl.Reset(); tweenCtrl.Play(true, delegate { isLockReq = true; lockTimer = lockInterval; if (callback != null) { callback(); } SetVisible(false); }); if (!isUnLock) { panelChange.UnLock(); isUnLock = true; } isLockReq = false; } }
protected override void UpdateParam() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) //IL_01eb: Unknown result type (might be due to invalid IL or missing references) //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_022d: Unknown result type (might be due to invalid IL or missing references) //IL_022f: Unknown result type (might be due to invalid IL or missing references) //IL_0243: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Unknown result type (might be due to invalid IL or missing references) //IL_0288: Unknown result type (might be due to invalid IL or missing references) if (owner == null || !owner.get_gameObject().get_activeSelf()) { SetSpriteEnable(false); isPlayAnimation = false; } else { Enemy boss = MonoBehaviourSingleton <StageObjectManager> .I.boss; if (boss != null) { if (!boss.IsValidShield()) { SetSpriteEnable(false); isPlayAnimation = false; return; } if (myPlayer != null) { if (myPlayer.IsOnCannonMode()) { SetSpriteEnable(false); isPlayAnimation = false; return; } SetSpriteEnable(true); } if (!isPlayAnimation) { isPlayAnimation = true; UITweenCtrl component = this.GetComponent <UITweenCtrl>(); component.Reset(); component.Play(true, null); } } Vector3 screenUIPosition = Utility.GetScreenUIPosition(MonoBehaviourSingleton <AppMain> .I.mainCamera, MonoBehaviourSingleton <InGameCameraManager> .I.cameraTransform, targetTransform.get_position() + offset); screenZ = screenUIPosition.z; screenUIPosition.z = 0f; float num = 1f / MonoBehaviourSingleton <UIManager> .I.uiRoot.pixelSizeAdjustment; Vector3 val = screenUIPosition; bool flag = false; float num2 = (float)Screen.get_width(); if (screenUIPosition.x < screenSideOffset * num) { screenUIPosition.x = screenSideOffset * num; flag = true; } else if (screenUIPosition.x > num2 - screenSideOffset * num) { screenUIPosition.x = num2 - screenSideOffset * num; flag = true; } if (screenUIPosition.y < screenBottomOffset * num) { screenUIPosition.y = screenBottomOffset * num; flag = true; } if (flag) { SetSpriteEnable(true); Vector3 val2 = MonoBehaviourSingleton <UIManager> .I.uiCamera.ScreenToWorldPoint(screenUIPosition); Vector3 val3 = transform.get_position() - val2; if (val3.get_sqrMagnitude() >= 2E-05f) { transform.set_position(val2); } if (arrowTransform != null) { Vector3 val4 = val - screenUIPosition; if (val4 != Vector3.get_zero()) { float num3 = 90f - Vector3.Angle(Vector3.get_right(), val4); arrowTransform.set_eulerAngles(new Vector3(0f, 0f, num3)); } else { arrowTransform.set_eulerAngles(new Vector3(0f, 0f, 0f)); } } } else { SetSpriteEnable(false); } } }
private void UpdateUI() { //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Unknown result type (might be due to invalid IL or missing references) //IL_01d7: Unknown result type (might be due to invalid IL or missing references) //IL_021f: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Unknown result type (might be due to invalid IL or missing references) //IL_028d: Unknown result type (might be due to invalid IL or missing references) //IL_0292: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_02b1: Unknown result type (might be due to invalid IL or missing references) //IL_03cb: Unknown result type (might be due to invalid IL or missing references) //IL_03e1: Unknown result type (might be due to invalid IL or missing references) //IL_03f7: Unknown result type (might be due to invalid IL or missing references) //IL_03fd: Expected O, but got Unknown //IL_040d: Unknown result type (might be due to invalid IL or missing references) //IL_0416: Expected O, but got Unknown //IL_0454: Unknown result type (might be due to invalid IL or missing references) //IL_046a: Unknown result type (might be due to invalid IL or missing references) //IL_0480: Unknown result type (might be due to invalid IL or missing references) //IL_0486: Expected O, but got Unknown //IL_0496: Unknown result type (might be due to invalid IL or missing references) //IL_049f: Expected O, but got Unknown //IL_04dd: Unknown result type (might be due to invalid IL or missing references) //IL_04f3: Unknown result type (might be due to invalid IL or missing references) //IL_0509: Unknown result type (might be due to invalid IL or missing references) //IL_050f: Expected O, but got Unknown //IL_051f: Unknown result type (might be due to invalid IL or missing references) //IL_0528: Expected O, but got Unknown //IL_07ea: Unknown result type (might be due to invalid IL or missing references) //IL_07f0: Expected O, but got Unknown //IL_0800: Unknown result type (might be due to invalid IL or missing references) //IL_0809: Expected O, but got Unknown //IL_082a: Unknown result type (might be due to invalid IL or missing references) //IL_0830: Expected O, but got Unknown if (MonoBehaviourSingleton <InGameSettingsManager> .IsValid() && !string.IsNullOrEmpty(MonoBehaviourSingleton <InGameSettingsManager> .I.defenseBattleParam.enduranceObjectName)) { enduranceName.text = MonoBehaviourSingleton <InGameSettingsManager> .I.defenseBattleParam.enduranceObjectName; } if (MonoBehaviourSingleton <InGameProgress> .IsValid()) { enduranceHp.text = MonoBehaviourSingleton <InGameProgress> .I.defenseBattleEndurance.ToString(); } if (hpGaugeUI != null) { float percent = (!(MonoBehaviourSingleton <InGameProgress> .I.defenseBattleEnduranceMax > 0f)) ? 0f : (MonoBehaviourSingleton <InGameProgress> .I.defenseBattleEndurance / MonoBehaviourSingleton <InGameProgress> .I.defenseBattleEnduranceMax); hpGaugeUI.SetPercent(percent, true); } if (preWeaponIndex != targetPlayer.weaponIndex) { ResetSpActionGaugeState(); preWeaponIndex = targetPlayer.weaponIndex; } bool flag = targetPlayer.IsValidSpActionMemori(); if (spActionGaugeInfo.gaugeMemoriObj.get_activeSelf() != flag) { spActionGaugeInfo.gaugeMemoriObj.SetActive(flag); } bool flag2 = targetPlayer.IsValidSpActionGauge(); if (spActionGaugeInfo.root != null && spActionGaugeInfo.root.get_activeSelf() != flag2) { spActionGaugeInfo.root.SetActive(flag2); } if (flag2) { if (spActionGaugeInfo.renderer != null) { int num = targetPlayer.CheckGaugeLevel(); Color val = (num != -1) ? ((!targetPlayer.CheckAttackModeAndSpType(Player.ATTACK_MODE.PAIR_SWORDS, SP_ATTACK_TYPE.SOUL)) ? spActionGaugeInfo.gaugeColorJump[num] : spActionGaugeInfo.gaugeColorSoulPairSwords[num]) : ((targetPlayer.spAttackType != SP_ATTACK_TYPE.SOUL) ? ((!targetPlayer.IsSpActionGaugeHalfCharged() && !targetPlayer.isBoostMode) ? spActionGaugeInfo.gaugeColorNormal : spActionGaugeInfo.gaugeColorCharged) : ((!targetPlayer.IsSpActionGaugeHalfCharged() && !targetPlayer.isBoostMode) ? spActionGaugeInfo.gaugeColorSoul[0] : spActionGaugeInfo.gaugeColorSoul[1])); if (val != spActionGaugeInfo.renderer.get_material().get_color()) { spActionGaugeInfo.renderer.get_material().set_color(val); } } float num2 = (!(targetPlayer.CurrentWeaponSpActionGaugeMax > 0f)) ? 0f : (targetPlayer.CurrentWeaponSpActionGauge / targetPlayer.CurrentWeaponSpActionGaugeMax); bool flag3 = false; if (spActionGaugeInfo.gaugeUI != null) { flag3 = (spActionGaugeInfo.gaugeUI.nowPercent != num2); if (flag3) { spActionGaugeInfo.gaugeUI.SetPercent(num2, false); } } UISprite sprite = spActionGaugeADD_BOOST.sprite; if (flag3) { sprite.width = (int)(num2 * (float)spActionGaugeADD_BOOST.sizeMax + (1f - num2) * (float)spActionGaugeADD_BOOST.sizeMin); } if (spActionGaugeInfo.root != null && spActionGaugeInfo.root.get_activeInHierarchy()) { if (targetPlayer.IsSpActionGaugeHalfCharged() && !spActionGaugeInfo.IsPlayAnim(SpActionGaugeInfo.ANIM_STATE.HALF)) { sprite.get_gameObject().SetActive(false); spActionGaugeADD_HALF.sprite.get_gameObject().SetActive(true); UITweenCtrl.Reset(spActionGaugeInfo.root.get_transform(), 1); UITweenCtrl.Play(spActionGaugeInfo.root.get_transform(), true, null, false, 1); spActionGaugeInfo.SetState(SpActionGaugeInfo.ANIM_STATE.HALF); SoundManager.PlayOneShotUISE(40000358); } if (targetPlayer.IsSpActionGaugeFullCharged() && !spActionGaugeInfo.IsPlayAnim(SpActionGaugeInfo.ANIM_STATE.FULL)) { sprite.get_gameObject().SetActive(false); spActionGaugeADD_HALF.sprite.get_gameObject().SetActive(true); UITweenCtrl.Reset(spActionGaugeInfo.root.get_transform(), 2); UITweenCtrl.Play(spActionGaugeInfo.root.get_transform(), true, null, false, 2); spActionGaugeInfo.SetState(SpActionGaugeInfo.ANIM_STATE.FULL); SoundManager.PlayOneShotUISE(40000359); } if (targetPlayer.isBoostMode && !spActionGaugeInfo.IsPlayAnim(SpActionGaugeInfo.ANIM_STATE.BOOST)) { sprite.get_gameObject().SetActive(true); spActionGaugeADD_HALF.sprite.get_gameObject().SetActive(false); UITweenCtrl.Reset(spActionGaugeInfo.root.get_transform(), 0); UITweenCtrl.Play(spActionGaugeInfo.root.get_transform(), true, null, false, 0); spActionGaugeInfo.SetState(SpActionGaugeInfo.ANIM_STATE.BOOST); } } if ((!targetPlayer.isBoostMode && spActionGaugeInfo.IsPlayAnim(SpActionGaugeInfo.ANIM_STATE.BOOST)) || (spActionGaugeInfo.IsPlayAnim(SpActionGaugeInfo.ANIM_STATE.FULL) && !targetPlayer.IsSpActionGaugeFullCharged())) { ResetSpActionGaugeState(); } if (targetPlayer.isDead && spActionGaugeInfo.state != 0) { ResetSpActionGaugeState(); } } else if (spActionGaugeInfo.state != 0) { ResetSpActionGaugeState(); } bool flag4 = targetPlayer.IsOnCannonMode(); bool flag5 = targetPlayer.targetFieldGimmickCannon is FieldGimmickCannonSpecial; bool flag6 = MonoBehaviourSingleton <InGameCameraManager> .IsValid() && MonoBehaviourSingleton <InGameCameraManager> .I.IsCameraModeBeam(); cannonSpecialGaugePortrait.root.SetActive(flag4 && flag5 && MonoBehaviourSingleton <ScreenOrientationManager> .I.isPortrait && !flag6); cannonSpecialGaugeLandscape.root.SetActive(flag4 && flag5 && !MonoBehaviourSingleton <ScreenOrientationManager> .I.isPortrait && !flag6); if (flag4 && flag5) { if (MonoBehaviourSingleton <ScreenOrientationManager> .I.isPortrait) { validCannonSpecialGaugeInfo = cannonSpecialGaugePortrait; } else { validCannonSpecialGaugeInfo = cannonSpecialGaugeLandscape; } } if (validCannonSpecialGaugeInfo != null) { float num3 = (!(targetPlayer.GetCannonChargeMax() > 0f)) ? 0f : targetPlayer.GetCannonChargeRate(); if (validCannonSpecialGaugeInfo.root != null && validCannonSpecialGaugeInfo.root.get_activeInHierarchy()) { bool flag7 = false; if (validCannonSpecialGaugeInfo.gaugeUI != null && validCannonSpecialGaugeInfo.gaugeUI.nowPercent != num3) { validCannonSpecialGaugeInfo.gaugeUI.SetPercent(num3, false); } } validCannonSpecialGaugeInfo.gaugeNormalObj.SetActive(!targetPlayer.IsCannonFullCharged()); validCannonSpecialGaugeInfo.gaugeChargedObj.SetActive(targetPlayer.IsCannonFullCharged()); validCannonSpecialGaugeInfo.gaugeAddObj.SetActive(targetPlayer.IsCannonFullCharged()); validCannonSpecialGaugeInfo.fullTipObj.SetActive(targetPlayer.IsCannonFullCharged()); if (targetPlayer.IsCannonFullCharged()) { if (!validCannonSpecialGaugeInfo.IsPlayAnim(CannonSpecialGaugeInfo.ANIM_STATE.FULL)) { UITweenCtrl.Reset(validCannonSpecialGaugeInfo.gaugeAddObj.get_transform(), 3); UITweenCtrl.Play(validCannonSpecialGaugeInfo.gaugeAddObj.get_transform(), true, null, false, 3); validCannonSpecialGaugeInfo.SetState(CannonSpecialGaugeInfo.ANIM_STATE.FULL); } } else { UITweenCtrl.Reset(validCannonSpecialGaugeInfo.gaugeAddObj.get_transform(), 3); validCannonSpecialGaugeInfo.state = 0; } } }
public void Play(ENEMY_TYPE type, int rareBossType = 0, bool isFieldBoss = false) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Unknown result type (might be due to invalid IL or missing references) this.get_gameObject().SetActive(true); TweenAlpha.Begin(this.get_gameObject(), 0f, 1f); if (isFieldBoss) { if (rareBossTweenCtrl != null) { rareBossTweenCtrl.get_gameObject().SetActive(false); } if (tweenCtrl != null) { tweenCtrl.get_gameObject().SetActive(false); } if (fieldEnemyRareTweenCtrl != null) { fieldEnemyRareTweenCtrl.get_gameObject().SetActive(false); } fieldEnemyBossTweenCtrl.get_gameObject().SetActive(true); fieldEnemyBossTweenCtrl.Reset(); fieldEnemyBossTweenCtrl.Play(true, null); SoundManager.PlayOneshotJingle(40000031, null, null); int i = 0; for (int num = effect.Length; i < num; i++) { this.StartCoroutine(Direction(effect[i])); } } else if (rareBossType > 0) { tweenCtrl.get_gameObject().SetActive(false); if (fieldEnemyBossTweenCtrl != null) { fieldEnemyBossTweenCtrl.get_gameObject().SetActive(false); } if (fieldEnemyRareTweenCtrl != null) { fieldEnemyRareTweenCtrl.get_gameObject().SetActive(false); } if (rareBossTweenCtrl != null) { rareBossTweenCtrl.get_gameObject().SetActive(true); rareBossTweenCtrl.Reset(); rareBossTweenCtrl.Play(true, null); } SoundManager.PlayOneshotJingle(40000163, null, null); } else { if (rareBossTweenCtrl != null) { rareBossTweenCtrl.get_gameObject().SetActive(false); } if (fieldEnemyBossTweenCtrl != null) { fieldEnemyBossTweenCtrl.get_gameObject().SetActive(false); } if (fieldEnemyRareTweenCtrl != null) { fieldEnemyRareTweenCtrl.get_gameObject().SetActive(false); } tweenCtrl.get_gameObject().SetActive(true); tweenCtrl.Reset(); tweenCtrl.Play(true, null); SoundManager.PlayOneshotJingle(40000031, null, null); int j = 0; for (int num2 = effect.Length; j < num2; j++) { this.StartCoroutine(Direction(effect[j])); } } SoundManager.RequestBGM(12, true); }
private IEnumerator DoGlowRegion(Vector3 from, Vector3 to) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) yield return((object)new WaitForSeconds(0.5f)); Vector3Interpolator ip = new Vector3Interpolator(); Vector3 zoomDownTo = to + new Vector3(0f, 0f, -3f); ip.Set(1f, from, zoomDownTo, null, default(Vector3), null); ip.Play(); while (ip.IsPlaying()) { ip.Update(); worldMapCamera.targetPos = ip.Get(); yield return((object)null); } Transform toRegion = regionAreas[toRegionID]; toRegion.get_gameObject().SetActive(true); Renderer toRegionRenderer = toRegion.GetComponent <Renderer>(); toRegionRenderer.get_material().SetFloat("_Alpha", 0f); Renderer topRenderer = glowRegionTop.GetComponent <Renderer>(); topRenderer.get_material().SetFloat("_Alpha", 0f); topRenderer.get_material().SetFloat("_AddColor", 1f); topRenderer.get_material().SetFloat("_BlendRate", 1f); topRenderer.set_sortingOrder(2); glowRegionTop.get_gameObject().SetActive(true); DelayExecute(1f, delegate { //IL_000b: Unknown result type (might be due to invalid IL or missing references) ((_003CDoGlowRegion_003Ec__Iterator16E) /*Error near IL_0211: stateMachine*/)._003C_003Ef__this.mapGlowEffectA.get_gameObject().SetActive(true); Renderer component = ((_003CDoGlowRegion_003Ec__Iterator16E) /*Error near IL_0211: stateMachine*/)._003C_003Ef__this.mapGlowEffectA.GetComponent <Renderer>(); component.set_sortingOrder(1); }); yield return((object)new WaitForSeconds(1f)); ip.Set(1f, zoomDownTo, to, null, default(Vector3), null); ip.Play(); while (ip.IsPlaying()) { ip.Update(); worldMapCamera.targetPos = ip.Get(); yield return((object)null); } FloatInterpolator fip = new FloatInterpolator(); fip.Set(2f, 0f, 1.5f, null, 0f, null); fip.Play(); SoundManager.PlayOneShotUISE(SE_ID_SMOKE); while (fip.IsPlaying()) { fip.Update(); topRenderer.get_material().SetFloat("_Alpha", fip.Get()); yield return((object)null); } toRegionRenderer.get_material().SetFloat("_Alpha", 1f); mapGlowEffectParticleA.Stop(); mapGlowEffectB.get_gameObject().SetActive(true); yield return((object)new WaitForSeconds(0f)); fip.Set(0.2f, 1f, 0f, null, 0f, null); fip.Play(); while (fip.IsPlaying()) { fip.Update(); topRenderer.get_material().SetFloat("_Alpha", fip.Get()); yield return((object)null); } yield return((object)new WaitForSeconds(0f)); targetRegionIcon.get_gameObject().SetActive(true); TweenScale tweenScale = targetRegionIcon.GetComponent <TweenScale>(); tweenScale.PlayForward(); yield return((object)new WaitForSeconds(1f)); mapGlowEffectParticleB.Stop(); bool isTweenEnd = false; UITweenCtrl tweenCtrl = telop.GetComponent <UITweenCtrl>(); tweenCtrl.Reset(); tweenCtrl.Play(true, delegate { ((_003CDoGlowRegion_003Ec__Iterator16E) /*Error near IL_04df: stateMachine*/)._003CisTweenEnd_003E__7 = true; }); SoundManager.PlayOneShotUISE(SE_ID_LOGO); while (!isTweenEnd) { yield return((object)null); } yield return((object)new WaitForSeconds(0f)); Vector3 scaleBegin = playerMarker.get_localScale(); Vector3 scaleEnd = new Vector3(0f, 0f, 0f); ip.Set(0.5f, scaleBegin, scaleEnd, null, default(Vector3), null); ip.Play(); while (ip.IsPlaying()) { ip.Update(); playerMarker.set_localScale(ip.Get()); yield return((object)null); } RegionTable.Data targetData = openedRegionInfo[toRegionID].data; if (targetData != null) { playerMarker.set_localPosition(targetData.markerPos); } yield return((object)new WaitForSeconds(0.1f)); ip.Set(0.5f, scaleEnd, scaleBegin, null, default(Vector3), null); ip.Play(); while (ip.IsPlaying()) { ip.Update(); playerMarker.set_localScale(ip.Get()); yield return((object)null); } yield return((object)new WaitForSeconds(0.4f)); OnQuery_EXIT(); }
private void UpdateUI() { //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Unknown result type (might be due to invalid IL or missing references) //IL_03cd: Unknown result type (might be due to invalid IL or missing references) //IL_03d2: Unknown result type (might be due to invalid IL or missing references) //IL_03eb: Unknown result type (might be due to invalid IL or missing references) //IL_03f0: Unknown result type (might be due to invalid IL or missing references) //IL_0439: Unknown result type (might be due to invalid IL or missing references) //IL_0454: Unknown result type (might be due to invalid IL or missing references) //IL_0459: Unknown result type (might be due to invalid IL or missing references) //IL_0486: Unknown result type (might be due to invalid IL or missing references) //IL_0496: Unknown result type (might be due to invalid IL or missing references) //IL_049b: Unknown result type (might be due to invalid IL or missing references) //IL_049d: Unknown result type (might be due to invalid IL or missing references) //IL_04aa: Unknown result type (might be due to invalid IL or missing references) //IL_04af: Unknown result type (might be due to invalid IL or missing references) //IL_04c9: Unknown result type (might be due to invalid IL or missing references) //IL_04ce: Unknown result type (might be due to invalid IL or missing references) //IL_05e9: Unknown result type (might be due to invalid IL or missing references) //IL_05ff: Unknown result type (might be due to invalid IL or missing references) //IL_0615: Unknown result type (might be due to invalid IL or missing references) //IL_061b: Expected O, but got Unknown //IL_062b: Unknown result type (might be due to invalid IL or missing references) //IL_0634: Expected O, but got Unknown //IL_0672: Unknown result type (might be due to invalid IL or missing references) //IL_0688: Unknown result type (might be due to invalid IL or missing references) //IL_069e: Unknown result type (might be due to invalid IL or missing references) //IL_06a4: Expected O, but got Unknown //IL_06b4: Unknown result type (might be due to invalid IL or missing references) //IL_06bd: Expected O, but got Unknown //IL_06fb: Unknown result type (might be due to invalid IL or missing references) //IL_0711: Unknown result type (might be due to invalid IL or missing references) //IL_0727: Unknown result type (might be due to invalid IL or missing references) //IL_072d: Expected O, but got Unknown //IL_073d: Unknown result type (might be due to invalid IL or missing references) //IL_0746: Expected O, but got Unknown if (playerName != null && !string.IsNullOrEmpty(targetPlayer.charaName)) { playerName.text = targetPlayer.charaName; } if (playerHp != null && lastHP != targetPlayer.hpShow) { lastHP = targetPlayer.hpShow; playerHp.text = targetPlayer.hpShow.ToString(); } if (playerShieldHp != null && lastShieldHP != (int)targetPlayer.ShieldHp) { lastShieldHP = targetPlayer.ShieldHp; playerShieldHp.get_gameObject().SetActive(targetPlayer.IsValidShield()); playerShieldHp.text = targetPlayer.ShieldHp.ToString(); } if (hpGaugeUI != null) { float num = (targetPlayer.hpMax <= 0) ? 0f : ((float)targetPlayer.hpShow / (float)targetPlayer.hpMax); if (hpGaugeUI.nowPercent != num) { hpGaugeUI.SetPercent(num, true); } } if (healHpGaugeUI != null) { float num2 = (targetPlayer.hpMax <= 0) ? 0f : ((float)targetPlayer.healHp / (float)targetPlayer.hpMax); if (healHpGaugeUI.nowPercent != num2) { healHpGaugeUI.SetPercent(num2, false); } } if (shieldHpGaugeUI != null && shieldHpGaugeADD.sprite != null) { float num3 = ((int)targetPlayer.ShieldHpMax <= 0) ? 0f : ((float)(int)targetPlayer.ShieldHp / (float)(int)targetPlayer.ShieldHpMax); shieldHpGaugeUI.get_gameObject().SetActive(targetPlayer.IsValidShield()); shieldHpGaugeADD.sprite.get_gameObject().SetActive(targetPlayer.IsValidShield()); if (shieldHpGaugeUI.nowPercent != num3) { shieldHpGaugeUI.SetPercent(num3, false); shieldHpGaugeADD.sprite.width = (int)(num3 * (float)shieldHpGaugeADD.sizeMax + (1f - num3) * (float)shieldHpGaugeADD.sizeMin); } } if (preWeaponIndex != targetPlayer.weaponIndex) { ResetSpActionGaugeState(); preWeaponIndex = targetPlayer.weaponIndex; } bool flag = targetPlayer.IsValidSpActionMemori(); if (spActionGaugeInfo.gaugeMemoriObj.get_activeSelf() != flag) { spActionGaugeInfo.gaugeMemoriObj.SetActive(flag); } bool flag2 = targetPlayer.IsValidSpActionGauge(); if (spActionGaugeInfo.root != null && spActionGaugeInfo.root.get_activeSelf() != flag2) { spActionGaugeInfo.root.SetActive(flag2); } if (flag2) { if (spActionGaugeInfo.renderer != null) { int num4 = targetPlayer.CheckGaugeLevel(); Color val = (num4 != -1) ? ((!targetPlayer.CheckAttackModeAndSpType(Player.ATTACK_MODE.PAIR_SWORDS, SP_ATTACK_TYPE.SOUL)) ? spActionGaugeInfo.gaugeColorJump[num4] : spActionGaugeInfo.gaugeColorSoulPairSwords[num4]) : ((targetPlayer.spAttackType != SP_ATTACK_TYPE.SOUL) ? ((!targetPlayer.IsSpActionGaugeHalfCharged() && !targetPlayer.isBoostMode) ? spActionGaugeInfo.gaugeColorNormal : spActionGaugeInfo.gaugeColorCharged) : ((!targetPlayer.IsSpActionGaugeHalfCharged() && !targetPlayer.isBoostMode) ? spActionGaugeInfo.gaugeColorSoul[0] : spActionGaugeInfo.gaugeColorSoul[1])); if (val != spActionGaugeInfo.renderer.get_material().get_color()) { spActionGaugeInfo.renderer.get_material().set_color(val); } } float num5 = (!(targetPlayer.CurrentWeaponSpActionGaugeMax > 0f)) ? 0f : (targetPlayer.CurrentWeaponSpActionGauge / targetPlayer.CurrentWeaponSpActionGaugeMax); bool flag3 = false; if (spActionGaugeInfo.gaugeUI != null) { flag3 = (spActionGaugeInfo.gaugeUI.nowPercent != num5); if (flag3) { spActionGaugeInfo.gaugeUI.SetPercent(num5, false); } } UISprite sprite = spActionGaugeADD_BOOST.sprite; if (flag3) { sprite.width = (int)(num5 * (float)spActionGaugeADD_BOOST.sizeMax + (1f - num5) * (float)spActionGaugeADD_BOOST.sizeMin); } if (spActionGaugeInfo.root != null && spActionGaugeInfo.root.get_activeInHierarchy()) { if (targetPlayer.IsSpActionGaugeHalfCharged() && !spActionGaugeInfo.IsPlayAnim(SpActionGaugeInfo.ANIM_STATE.HALF)) { sprite.get_gameObject().SetActive(false); spActionGaugeADD_HALF.sprite.get_gameObject().SetActive(true); UITweenCtrl.Reset(spActionGaugeInfo.root.get_transform(), 1); UITweenCtrl.Play(spActionGaugeInfo.root.get_transform(), true, null, false, 1); spActionGaugeInfo.SetState(SpActionGaugeInfo.ANIM_STATE.HALF); SoundManager.PlayOneShotUISE(40000358); } if (targetPlayer.IsSpActionGaugeFullCharged() && !spActionGaugeInfo.IsPlayAnim(SpActionGaugeInfo.ANIM_STATE.FULL)) { sprite.get_gameObject().SetActive(false); spActionGaugeADD_HALF.sprite.get_gameObject().SetActive(true); UITweenCtrl.Reset(spActionGaugeInfo.root.get_transform(), 2); UITweenCtrl.Play(spActionGaugeInfo.root.get_transform(), true, null, false, 2); spActionGaugeInfo.SetState(SpActionGaugeInfo.ANIM_STATE.FULL); SoundManager.PlayOneShotUISE(40000359); } if (targetPlayer.isBoostMode && !spActionGaugeInfo.IsPlayAnim(SpActionGaugeInfo.ANIM_STATE.BOOST)) { sprite.get_gameObject().SetActive(true); spActionGaugeADD_HALF.sprite.get_gameObject().SetActive(false); UITweenCtrl.Reset(spActionGaugeInfo.root.get_transform(), 0); UITweenCtrl.Play(spActionGaugeInfo.root.get_transform(), true, null, false, 0); spActionGaugeInfo.SetState(SpActionGaugeInfo.ANIM_STATE.BOOST); } } if ((!targetPlayer.isBoostMode && spActionGaugeInfo.IsPlayAnim(SpActionGaugeInfo.ANIM_STATE.BOOST)) || (spActionGaugeInfo.IsPlayAnim(SpActionGaugeInfo.ANIM_STATE.FULL) && !targetPlayer.IsSpActionGaugeFullCharged())) { ResetSpActionGaugeState(); } if (targetPlayer.isDead && spActionGaugeInfo.state != 0) { ResetSpActionGaugeState(); } } else if (spActionGaugeInfo.state != 0) { ResetSpActionGaugeState(); } }
private void Start() { tweenCtrl.Reset(); tweenCtrl.Play(true, null); }