public WrenchUpgradeButtons() { SetSize(90f, 20f); SetOffset(40f, 3f); BackgroundColor = Microsoft.Xna.Framework.Color.Transparent; BorderColor = Microsoft.Xna.Framework.Color.Transparent; SetPadding(0); elements = new CustomUIImageButton[HelperMethods.WrenchUpgrade.UpgradesCount.ToInt()]; for (int i = 0; i < elements.Length; i++) { int index = i; CustomUIImageButton toggle = new CustomUIImageButton(OffTexture, 1f); toggle.Left.Set(OffTexture.Width * i + 7f, 0); toggle.Top.Set(1f, 0); toggle.OnMouseOver += (__, _) => { text = new UIText(names[index]); Append(text); }; toggle.OnMouseOut += (__, _) => { text?.Remove(); text = null; }; elements[i] = toggle; Append(toggle); } }
protected override void DrawSelf(SpriteBatch spriteBatch) { Main.hidePlayerCraftingMenu = true; KeybladeBase keyblade = (KeybladeBase)item.Item.ModItem; if (keyblade != null) { if (text == null) { text = new UIText("Keyblade level: " + (keyblade.keyLevel).ToString()); text.HAlign = 0.56f; text.VAlign = 0.54f; Append(text); } else { text.SetText("Keyblade level: " + (keyblade.keyLevel).ToString()); } bool hoveringOnLevelButton = Main.mouseX > slotX && Main.mouseX <slotX && Main.mouseY> slotY && Main.mouseY > slotY && !PlayerInput.IgnoreMouseInterface; if (hoveringOnLevelButton) { if (!tickPlayed) { SoundEngine.PlaySound(SoundID.MenuTick, -1, -1, 1, 1f, 0f); } tickPlayed = true; if (Main.mouseLeftRelease && Main.mouseLeft) { if (keyblade.keyLevel < 10000) { keyblade.keyLevel++; SoundEngine.PlaySound(SoundID.Item37, -1, -1); } } } } else { if (text != null) { text.Deactivate(); text.Remove(); text = null; } } }
private void ElementOnMouseOut() { elementHovered = false; hoverText?.Remove(); }
public virtual void GameEnd() { Player player = Main.player[Main.myPlayer]; playerChoice = 0; resultCounter = 0; randomSign = 0; if (won) { cheatChance += Main.rand.Next(2, 8); if (pCoins != 0) { Item.NewItem(player.position, ItemID.PlatinumCoin, pCoins); } if (gCoins != 0) { Item.NewItem(player.position, ItemID.GoldCoin, gCoins); } if (accuseOfCheating && cheating) { if (pCoins != 0) { Item.NewItem(player.position, ItemID.PlatinumCoin, pCoins * 2); } if (gCoins != 0) { Item.NewItem(player.position, ItemID.GoldCoin, gCoins * 2); } } if (!cheating) { Main.NewText("Dang it... No! How is this possible!? Fine, just take the coins, I have much more anyway."); } pCoins = 0; gCoins = 0; } else { for (int c = 0; c < Main.maxInventory; c++) { if (player.inventory[c].type == ItemID.PlatinumCoin) { player.inventory[c].stack -= pCoins; } if (player.inventory[c].type == ItemID.GoldCoin) { player.inventory[c].stack -= gCoins; } } Main.NewText("Thanks for the coins!"); pCoins = 0; gCoins = 0; } if (cheating) { cheatChance = 0; cheating = false; } if (accuseOfCheating) { accuseOfCheating = false; } if (chosenGame == 1) { if (resultsInitialized) { playerResult.Remove(); npcResult.Remove(); resultsInitialized = false; } chosenGame = 0; //here in each one so that chosenGame doesn't turn 0 first } if (chosenGame == 2) { if (buttonsInitialized) { rollButton.Remove(); rollText.Remove(); buttonsInitialized = false; } if (resultsInitialized) { rollResult1.Remove(); rollResult2.Remove(); rollResult3.Remove(); resultsInitialized = false; } roll1 = 0; roll2 = 0; roll3 = 0; rollTurn = 0; Rolling = false; chosenGame = 0; rollCounter = 0; } if (chosenGame == 3) { if (buttonsInitialized) { PlayerCard1Button.Remove(); PlayerCard2Button.Remove(); NPCCard1Image.Remove(); NPCCard2Image.Remove(); ShowCardsButton.Remove(); drawPile.Remove(); buttonsInitialized = false; } playerCard1 = 0; playerCard2 = 0; NPCCard1 = 0; NPCCard2 = 0; chosenGame = 0; waitingForCardSwap = false; showingCards = false; swappeOutCard = false; } }