public static int StopAndReset(IntPtr l) { int result; try { UISpriteAnimation uISpriteAnimation = (UISpriteAnimation)LuaObject.checkSelf(l); uISpriteAnimation.StopAndReset(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }