예제 #1
0
 private void Awake()
 {
     sceneLinkChain   = Resources.Load <SceneLinkChain>("SceneLinkChain");
     writeCoroutine   = WriteText();
     currentSceneData = GetComponent <SceneData>();
     sceneTransition  = GetComponent <UISceneTransition>();
 }
 public void Awake()
 {
     instance = this;
     this.GetComponent <CanvasGroup>().alpha = 1;
 }