public void Notify(UIRequest request, UIRequestMode mode, params object[] parameters) { if (request == UIRequest.NbMenus || menus[(int)request] == null) { #if UNITY_EDITOR if (request == UIRequest.NbMenus) { Debug.Log("request == UIRequest.NbMenus"); } else { Debug.Log("menus[" + request.ToString() + "] == null"); } #endif return; } UseMenu(request, mode, parameters); }
private void UseMenu(UIRequest request, UIRequestMode mode, params object[] parameters) { Menu menu = menus[(int)request]; switch (mode) { case UIRequestMode.Show: menu.gameObject.SetActive(true); menu.OnShow(parameters); break; case UIRequestMode.Hide: menu.OnHide(parameters); menu.gameObject.SetActive(false); break; case UIRequestMode.Toggle: if (menu.gameObject.activeSelf) { goto case UIRequestMode.Hide; } else { goto case UIRequestMode.Show; } case UIRequestMode.Update: menu.UpdateDisplay(); break; default: #if UNITY_EDITOR Debug.Log("invalid enum value"); #endif break; } }
private void OnNotification(UIRequest request, UIRequestMode mode, params object[] parameters) { Notify(request, mode, parameters); }