void Awake()
    {
        EventManager.AddListener <KeyPressedEvent>(OnKeyPressed);

        tilePlacer     = FindObjectOfType <TilePlacer>();
        tileSwapper    = FindObjectOfType <TileSwapper>();
        uiRelatedStuff = FindObjectOfType <UIRelatedStuff>();
    }
예제 #2
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    void Awake()
    {
        tilePlacer     = FindObjectOfType <TilePlacer>();
        levelLoader    = FindObjectOfType <LevelLoader>();
        uiRelatedStuff = FindObjectOfType <UIRelatedStuff>();
        backdrop       = GameObject.Find("Backdrop");

        tileSize = 5;

        xTiles = yTiles = 0;
        eventSystem.firstSelectedGameObject = xTilesIF.gameObject;
    }
 // Use this for initialization
 void Start()
 {
     cameraPos           = transform.position;
     cameraHeightCurrent = Camera.main.orthographicSize;
     uiRelatedStuff      = FindObjectOfType <UIRelatedStuff>();
 }
 void Start()
 {
     uiRelatedStuff  = FindObjectOfType <UIRelatedStuff>();
     cameraBehaviour = FindObjectOfType <CameraBehaviour>();
     tilePlacer      = FindObjectOfType <TilePlacer>();
 }