/** End Interface Stuff */ private void SetUpRecruitMenu() { if (_RecruitMenuPrefab) { GameObject go = GameObject.Instantiate(_RecruitMenuPrefab, this.transform.position, this.transform.rotation); if (go) { _RecruitMenu = go.GetComponent <UIRecruitMenu>(); if (_RecruitMenu == null) { Debug.LogError("Cant Find RecruitMenu on " + this.gameObject + " " + _Name); } go.transform.SetParent(this.transform); } } else { _RecruitMenuPrefab = Resources.Load <GameObject>("UI/RecruitMenu"); if (_RecruitMenuPrefab) { SetUpRecruitMenu(); } else { Debug.LogError("Cant Find RecruitMenu Prefab"); } } }
public void Recruit(Rodent r, UIRecruitMenu menu) { // Debug.Log("MVC Rodent Recruit: " + _lastRodent); menu.showMenu(false, Vector3.zero, "", 0, 0); r.tag = "PlayerRodent"; //obsolete now r.Recruit(); CheckClicks(true); }
public void SetRecruitMenu(UIRecruitMenu rm) { _RecruitMenu = rm; }