예제 #1
0
        private void OnThrowAniComplete(int chairIndex, Vector2 dest, long amount)
        {
            UIPokerChip chip = pokerChips[chairIndex];

            chip.gameObject.SetActive(true);
            chip.transform.localPosition = dest;
            chip.transform.localScale    = new Vector2(1, 1);
            chip.SetAmount(amount);
        }
예제 #2
0
        public void CollectChips(long totalBet)
        {
            for (int i = 0; i < pokerChips.Length; i++)
            {
                if (pokerChips[i].gameObject.activeSelf == true)
                {
                    UIPokerChip uIPokerChip = pokerChips[i];
                    uIPokerChip.transform.DOLocalMove(totalChip.transform.localPosition, 0.2f).OnComplete(() => OnCollectAniComplete(uIPokerChip));
                }
            }

            DOVirtual.DelayedCall(0.1f, () => {
                if (totalChip != null && totalBet > 0)
                {
                    totalChip.SetAmount(totalBet);
                    totalChip.gameObject.SetActive(true);
                }
            });
        }