private static int ResetExceptGroup(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); UIPlayTween uIPlayTween = (UIPlayTween)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UIPlayTween"); bool boolean = LuaScriptMgr.GetBoolean(L, 2); int exceptGroup = (int)LuaScriptMgr.GetNumber(L, 3); uIPlayTween.ResetExceptGroup(boolean, exceptGroup); return(0); }
public static int ResetExceptGroup(IntPtr l) { int result; try { UIPlayTween uIPlayTween = (UIPlayTween)LuaObject.checkSelf(l); bool forward; LuaObject.checkType(l, 2, out forward); int exceptGroup; LuaObject.checkType(l, 3, out exceptGroup); uIPlayTween.ResetExceptGroup(forward, exceptGroup); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }