/// <summary> /// 加载任务列表 /// </summary> private void LoadTaskList() { m_ServerTaskList = GameEntry.Data.UserDataManager.ServerTaskList; multiScroller.DataCount = m_ServerTaskList.Count; multiScroller.ResetScroller(); OnBtnDetailClick(m_ServerTaskList[0].Id); }
/// <summary> /// 加载任务列表 /// </summary> private void LoadTaskList() { //m_TaskListTable = GameEntry.DataTable.DataTableManager.TaskDBModel.GetList(); m_ServerTaskList = GameEntry.Data.UserDataManager.ServerTaskList; //multiScroller.DataCount = m_TaskListTable.Count; multiScroller.DataCount = m_ServerTaskList.Count; multiScroller.ResetScroller(); //OnBtnDetailClick(m_TaskListTable[0].Id); OnBtnDetailClick(m_ServerTaskList[0].Id); }
/// <summary> /// 加载任务列表 /// </summary> private void LoadTaskList() { m_ServerTaskList = GameEntry.Data.UserDataManager.ServerTaskList; multiScroller.DataCount = m_ServerTaskList.Count; multiScroller.ResetScroller(); }