public override void Enter() { gm = context.GetGameManager(); musicCtrl = gm.GetMusicController(); uiMng = gm.GetUIManager(); mainMenuPanel = uiMng.GetMenu <UIMenu_MainMenu>(); uiMng.SetCurrentMenuAnimation <UIMenu_MainMenu>("MainMenuIn"); CoroutineController.StartRoutine(() => mainMenuPanel.EnablePanelContainer(true), 0.01f); musicCtrl.PlayMainMenuClip(); mainMenuPanel.StartGameButtonPressed = StartGameButtonPressed; }
private void OnMainMenuAnimationEndCallback() { mainMenuPanel.EnablePanelContainer(false); Complete(); }