void Update() { if (Input.GetKeyDown(KeyCode.Tab)) { bool isShow = uiMasterControl.isShowUI(UIEnum.GameInfoUI); showGameInfoUI(!isShow); } if (Input.GetKeyDown(KeyCode.Escape)) { bool isShow = uiMasterControl.isShowUI(UIEnum.GamePauseUI); showGamePauseUI(!isShow); } ; if (Input.GetKeyDown(KeyCode.M)) { // bool isShow = uiMasterControl.isShowUI(UIEnum.GameMusicUI); // showGameMusicUI(!isShow); } ; if (Input.GetKeyDown(KeyCode.O)) { bool isShow = uiMasterControl.isShowUI(UIEnum.GameOIUI); showGameOIUI(!isShow); } }
/// <summary> /// 检测是否开启秘密代码 /// </summary> /// <returns></returns> private bool checkIsOpenSecretCode() { UIMasterControl uiControl = GetComponent <UIMasterControl>(); if (uiControl != null) { bool isOpen = false; if (uiControl.isShowUI(UIEnum.MenuMainUI) || uiControl.isShowUI(UIEnum.GameMainUI)) { isOpen = true; } return(isOpen); } else { return(false); } }