public override void Start() { AtomicNET.GetSubsystem <Player> ().LoadScene("Scenes/Scene.scene"); var ui = GetSubsystem <UI> (); ui.AddFont("Textures/BrokenGlass.ttf", "BrokenGlass"); // add a gooder font ui.LoadSkin("Textures/desktop.tb.txt"); // load in the app skin ResourceCache cache = GetSubsystem <ResourceCache> (); Graphics graphics = GetSubsystem <Graphics> (); graphics.SetWindowTitle("PeriodicApp"); Image icon = cache.GetResource <Image> ("Textures/AtomicLogo32.png"); graphics.SetWindowIcon(icon); myuivew = new UIView(); mylayout = new UILayout(); // make the host widget for all visible ui mylayout.SetId("UIPeriodicTable"); // tag it, like a big game scientist mylayout.SetRect(myuivew.GetRect()); //size it to fill the screen area mylayout.SetLayoutConfig("YAGAC"); //all-in-one setting mylayout.SetSkinBg("background_solid"); // make it look gooder mylayout.Load("Scenes/main_layout.ui.txt"); // load the main layout myuivew.AddChild(mylayout); // And make it show up. UITabContainer maintb = (UITabContainer)mylayout.GetWidget("maintabs"); UITabContainer acttb = (UITabContainer)mylayout.GetWidget("primarytabs"); UITabContainer semitb = (UITabContainer)mylayout.GetWidget("moretabs"); UITabContainer viewtb = (UITabContainer)mylayout.GetWidget("supporttabs"); UITabContainer supporttb = (UITabContainer)mylayout.GetWidget("atomictabs"); supporttb.SetCurrentPage(0); viewtb.SetCurrentPage(0); semitb.SetCurrentPage(0); acttb.SetCurrentPage(0); maintb.SetCurrentPage(0); // do this or else the tab contents look like crap! mylog = (UITextField)mylayout.GetWidget("LogText"); UIWidget ea = mylayout.GetWidget("exitapp"); var cota = new code_table(); cota.Setup(mylayout); var cobg = new code_uibargraph(); cobg.Setup(mylayout.GetWidget("pageuibargraph")); var cobu = new code_uibutton(); cobu.Setup(mylayout.GetWidget("pageuibutton")); var cocb = new code_uicheckbox(); cocb.Setup(mylayout.GetWidget("pageuicheckbox")); var cocl = new code_uiclicklabel(); cocl.Setup(mylayout.GetWidget("pageuiclicklabel")); var coch = new code_uicolorwheel(); coch.Setup(mylayout.GetWidget("pageuicolorwheel")); var cocw = new code_uicolorwidget(); cocw.Setup(mylayout.GetWidget("pageuicolorwidget")); var coco = new code_uicontainer(); coco.Setup(mylayout.GetWidget("pageuicontainer")); var coef = new code_uieditfield(); coef.Setup(mylayout.GetWidget("pageuieditfield")); var cofw = new code_uifinderwindow(); cofw.Setup(mylayout.GetWidget("pageuifinderwindow")); var cofd = new code_uifontdescription(); cofd.Setup(mylayout.GetWidget("pageuifontdescription")); var coiw = new code_uiimagewidget(); coiw.Setup(mylayout.GetWidget("pageuiimagewidget")); var cois = new code_uiinlineselect(); cois.Setup(mylayout.GetWidget("pageuiinlineselect")); var colo = new code_uilayout(); colo.Setup(mylayout.GetWidget("pageuilayout")); var colp = new code_uilayoutparams(); colp.Setup(mylayout.GetWidget("pageuilayoutparams")); var comi = new code_uimenuitem(); comi.Setup(mylayout.GetWidget("pageuimenuitem")); var comw = new code_uimenuwindow(); comw.Setup(mylayout.GetWidget("pageuimenuwindow")); var come = new code_uimessagewindow(); come.Setup(mylayout.GetWidget("pageuimessagewindow")); var copw = new code_uipromptwindow(); copw.Setup(mylayout.GetWidget("pageuipromptwindow")); var copd = new code_uipulldownmenu(); copd.Setup(mylayout.GetWidget("pageuipulldownmenu")); var corb = new code_uiradiobutton(); corb.Setup(mylayout.GetWidget("pageuiradiobutton")); var cosv = new code_uisceneview(); cosv.Setup(mylayout.GetWidget("pageuisceneview")); var cosb = new code_uiscrollbar(); cosb.Setup(mylayout.GetWidget("pageuiscrollbar")); var cosc = new code_uiscrollcontainer(); cosc.Setup(mylayout.GetWidget("pageuiscrollcontainer")); var cose = new code_uisection(); cose.Setup(mylayout.GetWidget("pageuisection")); var cosd = new code_uiselectdropdown(); cosd.Setup(mylayout.GetWidget("pageuiselectdropdown")); var cosi = new code_uiselectitem(); cosi.Setup(mylayout.GetWidget("pageuiselectitem")); var cosl = new code_uiselectlist(); cosl.Setup(mylayout.GetWidget("pageuiselectlist")); var cosp = new code_uiseparator(); cosp.Setup(mylayout.GetWidget("pageuiseparator")); var cosk = new code_uiskinimage(); cosk.Setup(mylayout.GetWidget("pageuiskinimage")); var cosa = new code_uislider(); cosa.Setup(mylayout.GetWidget("pageuislider")); var cotc = new code_uitabcontainer(); cotc.Setup(mylayout.GetWidget("pageuitabcontainer")); var cotf = new code_uitextfield(); cotf.Setup(mylayout.GetWidget("pageuitextfield")); var cotw = new code_uitexturewidget(); cotw.Setup(mylayout.GetWidget("pageuitexturewidget")); var cowd = new code_uiwidget(); cowd.Setup(mylayout.GetWidget("pageuiwidget")); var cowi = new code_uiwindow(); cowi.Setup(mylayout.GetWidget("pageuiwindow")); SubscribeToEvent <WidgetEvent> (ea, ev => { if (ev.Type == UI_EVENT_TYPE.UI_EVENT_TYPE_CLICK) { GetSubsystem <Engine> ().Exit(); } }); SubscribeToEvent <KeyDownEvent> (e => { if (e.Key == Constants.KEY_ESCAPE) { GetSubsystem <Engine> ().Exit(); } }); }
public void Setup(UIWidget layout) { layoutomaticstr = "XGCPC"; var dest = new AtomicEngine.Vector <AtomicEngine.UIWidget>(); layout.SearchWidgetClass("TBButton", dest); for (var ii = 0; ii < dest.Size; ii++) { dest[ii].SubscribeToEvent <WidgetEvent> (dest [ii], HandleUilayoutEvent); } UILayout myc = (UILayout)layout.GetWidget("uilayoutcontainer"); // get the container layout UIButton tf0 = new UIButton(); // the layout-o-matic spawner tf0.SetText("LAYOUT-O-MATIC"); tf0.SetId("go_layout_config"); UILayout lo0 = new UILayout(); lo0.SetId("target_layout"); lo0.SetLayoutConfig("-----"); lo0.Load("Scenes/simp_button.ui.txt"); lo0.AddChildBefore(tf0, lo0.GetFirstChild()); myc.AddChild(lo0); // drop it in tf0.SubscribeToEvent <WidgetEvent> (tf0, HandleUilayoutEvent); UITextField tf1 = new UITextField(); tf1.SetText("layout config XACAC"); UILayout lo1 = new UILayout(); lo1.SetLayoutConfig("XACAC"); lo1.Load("Scenes/simp_button.ui.txt"); lo1.AddChildBefore(tf1, lo1.GetFirstChild()); myc.AddChild(lo1); UITextField tf2 = new UITextField(); tf2.SetText("layout config XGCAC"); UILayout lo2 = new UILayout(); lo2.SetLayoutConfig("XGCAC"); lo2.Load("Scenes/simp_button.ui.txt"); lo2.AddChildBefore(tf2, lo2.GetFirstChild()); myc.AddChild(lo2); UITextField tf3 = new UITextField(); tf3.SetText("layout config XPCAC"); UILayout lo3 = new UILayout(); lo3.SetLayoutConfig("XPCAC"); lo3.Load("Scenes/simp_button.ui.txt"); lo3.AddChildBefore(tf3, lo3.GetFirstChild()); myc.AddChild(lo3); UITextField tf4 = new UITextField(); tf4.SetText("layout config XACGC"); UILayout lo4 = new UILayout(); lo4.SetLayoutConfig("XACGC"); lo4.Load("Scenes/simp_button.ui.txt"); lo4.AddChildBefore(tf4, lo4.GetFirstChild()); myc.AddChild(lo4); UITextField tf5 = new UITextField(); tf5.SetText("layout config XGRGC"); UILayout lo5 = new UILayout(); lo5.SetLayoutConfig("XGRGC"); lo5.Load("Scenes/simp_button.ui.txt"); lo5.AddChildBefore(tf5, lo5.GetFirstChild()); myc.AddChild(lo5); UITextField tf6 = new UITextField(); tf6.SetText("layout config XPLGC"); UILayout lo6 = new UILayout(); lo6.SetLayoutConfig("XPLGC"); lo6.Load("Scenes/simp_button.ui.txt"); lo6.AddChildBefore(tf6, lo6.GetFirstChild()); myc.AddChild(lo6); UITextField tf7 = new UITextField(); tf7.SetText("layout config XACPC"); UILayout lo7 = new UILayout(); lo7.SetLayoutConfig("XACPC"); lo7.Load("Scenes/simp_button.ui.txt"); lo7.AddChildBefore(tf7, lo7.GetFirstChild()); myc.AddChild(lo7); UITextField tf8 = new UITextField(); tf8.SetText("layout config XGLPL"); UILayout lo8 = new UILayout(); lo8.SetLayoutConfig("XGLPL"); lo8.Load("Scenes/simp_button.ui.txt"); lo8.AddChildBefore(tf8, lo8.GetFirstChild()); myc.AddChild(lo8); UITextField tf9 = new UITextField(); tf9.SetText("layout config XPCPR"); UILayout lo9 = new UILayout(); lo9.SetLayoutConfig("XPCPR"); lo9.Load("Scenes/simp_button.ui.txt"); lo9.AddChildBefore(tf9, lo9.GetFirstChild()); myc.AddChild(lo9); }