예제 #1
0
    public void DisplayKillFeed(string killerName, int killerTeam, string killedName, int killedTeam)
    {
        GameObject newKillFeed = Instantiate(prefabKillFeed, killFeedParent);

        newKillFeed.transform.parent        = killFeedParent;
        newKillFeed.transform.localPosition = new Vector3(newKillFeed.transform.localPosition.x, -800f, 0f);
        newKillFeed.gameObject.SetActive(true);
        UIKillFeed kf = newKillFeed.GetComponent <UIKillFeed>();

        kf.Init(killerName, killerTeam, killedName, killedTeam);
        killFeeds.Add(kf);
    }
예제 #2
0
 public void UnregisterKillFeed(UIKillFeed kf)
 {
     killFeeds.Remove(kf);
     Destroy(kf.gameObject);
 }