public void loadEnemy() { AutoDestroy.destroyChildren(selectedRegionPanel); infoTower.gameObject.SetActive(false); infoEnemy.gameObject.SetActive(true); guideType = UIGuideButton.ENEMY; target = null; //set grid UIGrid grid = selectedRegionPanel.GetComponent <UIGrid>(); grid.maxPerLine = PlayConfig.GridGuideEnemy.MaxPerLine; grid.cellWidth = PlayConfig.GridGuideEnemy.CellWidth; grid.cellHeight = PlayConfig.GridGuideEnemy.CellHeight; grid.enabled = true; grid.repositionNow = true; EnemyController enemyController = Resources.Load <GameObject>("Prefab/Enemy/Enemy").GetComponent <EnemyController>(); int length = enemies.Length; foreach (System.Collections.Generic.KeyValuePair <string, EnemyData> iterator in ReadDatabase.Instance.EnemyInfo) { GameSupportor.transferEnemyData(enemyController, iterator.Value); GameObject enemyGuide = Instantiate(PlayManager.Instance.modelPlay.EnemyGuide) as GameObject; enemyGuide.transform.parent = selectedRegionPanel.transform; enemyGuide.name = enemyController.name; enemyGuide.GetComponent <UIStretch>().container = selectedRegionPanel; EnemyGuideController controller = enemyGuide.GetComponent <EnemyGuideController>(); controller.ID = enemyController.ID; controller.visible = PlayerInfo.Instance.listEnemy[enemyController.ID]; //set icon if (controller.visible) { controller.Icon.mainTexture = Resources.Load <Texture>("Image/Enemy/00 Guide Icon/" + enemyController.ID.ToLower()); } if (target == null && controller.visible) { target = enemyGuide; } } if (target != null) { target.GetComponent <EnemyGuideController>().setColor(true); } loadEnemyInfo(); }
public void loadTower() { AutoDestroy.destroyChildren(selectedRegionPanel); infoTower.gameObject.SetActive(true); infoEnemy.gameObject.SetActive(false); target = null; guideType = UIGuideButton.TOWER; //set grid UIGrid grid = selectedRegionPanel.GetComponent <UIGrid>(); grid.maxPerLine = PlayConfig.GridGuideTower.MaxPerLine; grid.cellWidth = PlayConfig.GridGuideTower.CellWidth; grid.cellHeight = PlayConfig.GridGuideTower.CellHeight; grid.enabled = true; grid.repositionNow = true; int length = ObjectManager.Instance.Towers.Length; for (int i = 0; i < length; i++) { TowerController towerController = ObjectManager.Instance.Towers[i].GetComponent <TowerController>(); GameObject towerGuide = Instantiate(PlayManager.Instance.modelPlay.TowerGuide) as GameObject; towerGuide.transform.parent = selectedRegionPanel.transform; towerGuide.GetComponent <UIStretch>().container = selectedRegionPanel; towerGuide.GetComponentInChildren <TowerGuideController>().ID = towerController.ID; //Set icon towerGuide.GetComponent <UISprite>().spriteName = "tower-info-" + towerController.ID.Type.ToString().ToLower(); towerGuide.name = towerController.ID.Type.ToString(); //Set name string name = towerController.ID.Type.ToString(); UILabel label = towerGuide.GetComponentInChildren <UILabel>(); label.text = name[0] + name.Substring(1, name.Length - 1).ToLower(); //Set color Color[] colors = PlayConfig.getColorTowerName(towerController.ID); label.color = colors[0]; label.effectColor = colors[1]; if (target == null) { target = towerGuide; } } if (target != null) { target.GetComponentInChildren <TowerGuideController>().setColor(true); } loadTowerInfo(); length = ObjectManager.Instance.TowersPassive.Length; for (int i = 0; i < length; i++) { TowerPassiveController towerController = ObjectManager.Instance.TowersPassive[i].GetComponent <TowerPassiveController>(); GameObject towerGuide = Instantiate(PlayManager.Instance.modelPlay.TowerGuide) as GameObject; towerGuide.transform.parent = selectedRegionPanel.transform; towerGuide.GetComponent <UIStretch>().container = selectedRegionPanel; towerGuide.GetComponentInChildren <TowerGuideController>().ID = towerController.ID; //Set icon towerGuide.GetComponent <UISprite>().spriteName = "tower-info-" + towerController.ID.Type.ToString().ToLower(); towerGuide.name = towerController.ID.Type.ToString(); //Set name string name = towerController.ID.Type.ToString(); UILabel label = towerGuide.GetComponentInChildren <UILabel>(); label.text = name[0] + name.Substring(1, name.Length - 1).ToLower(); //Set color Color[] colors = PlayConfig.getColorTowerName(towerController.ID); label.color = colors[0]; label.effectColor = colors[1]; if (target == null) { target = towerGuide; } } if (target != null) { target.GetComponentInChildren <TowerGuideController>().setColor(true); } loadTowerPassiveInfo(); }