static public UIGameInit GetInstance() { UIGameInit self = UIManager.Singleton.GetUIWithoutLoad <UIGameInit>(); if (self != null) { return(self); } self = UIManager.Singleton.LoadUI <UIGameInit>("UI/UIGameInit", UIManager.Anchor.Center); return(self); }
public void OnClickServer(object sender, EventArgs e) { GameObject obj = (GameObject)sender; if (m_serverList.ContainsKey(obj.name)) { UIGameInit.GetInstance().UpdateServerInfo(m_serverList[obj.name]); //记录 PlayerPrefs.SetString("XServerName", m_serverList[obj.name].zoneName); PlayerPrefs.SetString("XServerAddress", m_serverList[obj.name].zoneUrl); } HideWindow(); }