/// <summary> /// 点击标签页 /// </summary> /// <param name="nextTabPageFocus"></param> public void TabPageClick(UIFocusTabPage nextTabPageFocus) { if (nextTabPageFocus != null) { nowTabPageFocus.LostForcus(); nowTabPageFocus.panel.gameObject.SetActive(false); nowTabPageFocus = nextTabPageFocus as UIFocusTabPage; nowTabPageFocus.panel.gameObject.SetActive(true); nowTabPageFocus.SetForcus(); } }
/// <summary> /// 点击标签页 /// </summary> /// <param name="nextTabPageFocus"></param> public void TabPageClick(UIFocusTabPage nextTabPageFocus) { if (nextTabPageFocus != null) { nowTabPageFocus.LostForcus(); nowTabPageFocus.panel.gameObject.SetActive(false); nowTabPageFocus = nextTabPageFocus; nowTabPageFocus.panel.gameObject.SetActive(true); nowTabPageFocus.SetForcus(); if (nowTabPageFocus.panelFocusPath) { if (tabPanelFocus) { tabPanelFocus.LostForcus(); } tabPanelFocus = nowTabPageFocus.panelFocusPath.GetFirstFocus(); if (tabPanelFocus) { tabPanelFocus.SetForcus(); } } } }