public void CreateDropdown(Vector3 localPosition, float w, float h) { // Create the button buildingDropdown = UIElementFunctions.Dropdown(panel, null, "Select Building", localPosition, new Vector2(w, h)); buildingDropdown.thisGo.name = "Building Dropdown Button"; buildingDropdown.childHeight = 30; buildingDropdown.childFontSize = 16; buildingDropdown.CloseButton(); int ind = 0; foreach (string category in buildingManager.buildingCategories) { buildingDropdown.AddChild(); buildingDropdown.children[ind].textGo.text = category; buildingDropdown.children[ind].buttonGo.interactable = false; buildingDropdown.children[ind].CloseButton(); int subInd = 0; IEnumerable <BuildingDef> theseBuildingDefs = BuildingQueries.ByCategoryNoParent(ManagerBase.buildingDefinitions, category); foreach (BuildingDef def in theseBuildingDefs) { buildingDropdown.children[ind].AddChild(); buildingDropdown.children[ind].children[subInd].textGo.text = def.name + " (Tier " + def.tier + ")"; buildingDropdown.children[ind].children[subInd].buttonGo.onClick.AddListener(() => bbcb(def.name)); buildingDropdown.children[ind].children[subInd].CloseButton(); subInd++; } ind++; } }
public void CreateDropdown(Vector3 localPosition, float w, float h, string surfaceType) { // Create the button actionDropdown = UIElementFunctions.Dropdown(panel, null, "Surface Actions", localPosition, new Vector2(w, h)); actionDropdown.childHeight = 30; actionDropdown.childFontSize = 16; // Demolish actionDropdown.AddChild(); actionDropdown.children[0].textGo.text = "Demolish"; actionDropdown.children[0].buttonGo.onClick.AddListener(() => demolishCallback("Demolish")); actionDropdown.children[0].CloseButton(); // Upgrades int menuInd = actionDropdown.children.Count; actionDropdown.AddChild(); actionDropdown.children[menuInd].textGo.text = "Upgrade"; //actionDropdown.children[upgradeInd].buttonGo.interactable = false; actionDropdown.children[menuInd].CloseButton(); //Debug.Log(surfaceType); IEnumerable <BuildingDef> upgrades = BuildingQueries.ByParent(ManagerBase.buildingDefinitions, surfaceType); int ind = 0; foreach (BuildingDef def in upgrades) { actionDropdown.children[menuInd].AddChild(); actionDropdown.children[menuInd].children[ind].textGo.text = def.name + " (Tier " + def.tier + ")"; Debug.Log(actionDropdown.children[menuInd].children[ind].textGo.text); actionDropdown.children[menuInd].children[ind].buttonGo.onClick.AddListener(() => buildCallback(def.name)); actionDropdown.children[menuInd].children[ind].CloseButton(); ind++; } // Jobs if (ManagerBase.buildingIndexOf.ContainsKey(surfaceType)) { menuInd++; BuildingDef bldgDef = ManagerBase.buildingDefinitions[ManagerBase.buildingIndexOf[surfaceType]]; List <JobDef> jobs = new List <JobDef>(); for (int jeInd = 0; jeInd < bldgDef.jobsEnabled.Count; jeInd++) { jobs.AddRange(JobQueries.ByNameAndMaxTier(ManagerBase.jobDefinitions, bldgDef.jobsEnabled[jeInd], bldgDef.jobMaxTier[bldgDef.jobsEnabled[jeInd]])); } Debug.Log(jobs.Count()); if (jobs.Count() > 0) { actionDropdown.AddChild(); actionDropdown.children[menuInd].textGo.text = "Start Job"; actionDropdown.children[menuInd].buttonGo.interactable = false; actionDropdown.children[menuInd].CloseButton(); actionDropdown.children[menuInd].Init(); ind = 0; foreach (JobDef job in jobs) { string jobString = job.name + " (" + job.outputName[0] + ")"; actionDropdown.children[menuInd].AddChild(); actionDropdown.children[menuInd].children[ind].textGo.text = jobString; actionDropdown.children[menuInd].children[ind].buttonGo.onClick.AddListener(() => newJobCallback(job.guid)); actionDropdown.children[menuInd].children[ind].CloseButton(); ind++; } } } }
private static ResourceDropdown Create(Transform parent, Vector3 localPosition, ResourceQuantityQualityList choiceRqqList, string taskName, Domain domain, bool isStatic) { GameObject newGo = new GameObject("Resource Dropdown"); ResourceDropdown resourceDropdown = newGo.AddComponent <ResourceDropdown>(); resourceDropdown.choiceRqqList = choiceRqqList; resourceDropdown.taskName = taskName; resourceDropdown.domain = domain; int resInd = 0; foreach (ResourceQuantityQuality rqq in choiceRqqList.rqqList) { Dictionary <string, Sprite> stringSprite = rqq.GetImageOptions(rqq.minTier); // Create the button resourceDropdown.elements.Add(UIElementFunctions.Dropdown(parent, null, "", localPosition, new Vector2(64, 64))); //resourceDropdown[resInd].transform.localPosition = localPosition; localPosition.x += imageSize * 3 / 2; resourceDropdown.elements[resInd].thisGo.name = "Resource Dropdown Item"; resourceDropdown.elements[resInd].childHeight = imageSize; int ind = 0; foreach (KeyValuePair <string, Sprite> entry in stringSprite) { ResourceNameQuantityQuality nqq = new ResourceNameQuantityQuality(entry.Key, QualityEnum.any, rqq.quantity); if (ind == 0) { resourceDropdown.elements[resInd].imageGo.sprite = entry.Value; resourceDropdown.elements[resInd].textGo.text = ""; resourceDropdown.elements[resInd].defName = entry.Key; } if (!isStatic) { resourceDropdown.elements[resInd].AddChild(); resourceDropdown.elements[resInd].children[ind].tooltipData = entry.Key; resourceDropdown.elements[resInd].children[ind].defName = entry.Key; resourceDropdown.elements[resInd].children[ind].imageGo.sprite = entry.Value; } if (!nqq.CheckResource(domain.stock)) { if (ind == 0) { resourceDropdown.elements[resInd].imageGo.color = Color.red; resourceDropdown.elements[resInd].allowed = false; } if (!isStatic) { resourceDropdown.elements[resInd].children[ind].imageGo.color = Color.red; resourceDropdown.elements[resInd].children[ind].buttonGo.interactable = false; resourceDropdown.elements[resInd].children[ind].allowed = false; } } if (!isStatic) { resourceDropdown.elements[resInd].children[ind].textGo.text = ""; } // Add a quantity text string quantityString = rqq.quantity.ToString(); CustomUIElement temp = UIElementFunctions.TextOnly(resourceDropdown.elements[resInd].thisGo.transform, quantityString, new Vector3(0, imageSize - 20), new Vector2(imageSize, 20F)); temp.textGo.alignment = TextAnchor.MiddleCenter; ind++; } resInd++; } return(resourceDropdown); }