protected override void OnDisable() { Int32 i = 0; Int32 count = this.drawCalls.Count; while (i < count) { UIDrawCall uidrawCall = this.drawCalls[i]; if (uidrawCall != (UnityEngine.Object)null) { UIDrawCall.Destroy(uidrawCall); } i++; } this.drawCalls.Clear(); UIPanel.list.Remove(this); this.mAlphaFrameID = -1; this.mMatrixFrame = -1; if (UIPanel.list.Count == 0) { UIDrawCall.ReleaseAll(); UIPanel.mUpdateFrame = -1; } base.OnDisable(); }
protected override void OnDisable() { int i = 0; int count = this.drawCalls.get_Count(); while (i < count) { UIDrawCall uIDrawCall = this.drawCalls.get_Item(i); if (uIDrawCall != null) { UIDrawCall.Destroy(uIDrawCall); } i++; } this.drawCalls.Clear(); UIPanel.list.Remove(this); this.mAlphaFrameID = -1; this.mMatrixFrame = -1; if (UIPanel.list.get_Count() == 0) { UIDrawCall.ReleaseAll(); UIPanel.mUpdateFrame = -1; } base.OnDisable(); }
public void OnSwitchRoomLoadingStart() { Use <ToolManager>().CancelTool(); _screensManager.CloseAll(); _dialogManager.CloseAll(); UIDrawCall.ReleaseAll(); }
/// <summary> /// Destroy all draw calls we've created when this script gets disabled. /// </summary> protected override void OnDisable() { UIDrawCall.Destroy(this); list.Remove(this); if (list.size == 0) { UIDrawCall.ReleaseAll(); } base.OnDisable(); }
/// <summary> /// Destroy all draw calls we've created when this script gets disabled. /// </summary> void OnDisable() { mParent = null; UIDrawCall.Destroy(this); list.Remove(this); if (list.size == 0) { UIDrawCall.ReleaseAll(); } }
static public int ReleaseAll_s(IntPtr l) { try { UIDrawCall.ReleaseAll(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
void OnDisable() { for (int i = 0; i < drawCalls.size; ++i) { UIDrawCall dc = drawCalls.buffer[i]; if (dc != null) { UIDrawCall.Destroy(dc); } } drawCalls.Clear(); list.Remove(this); if (list.size == 0) { UIDrawCall.ReleaseAll(); } }
/// <summary> /// Destroy all draw calls we've created when this script gets disabled. /// </summary> protected override void OnDisable () { for (int i = 0, imax = drawCalls.Count; i < imax; ++i) { UIDrawCall dc = drawCalls[i]; if (dc != null) UIDrawCall.Destroy(dc); } drawCalls.Clear(); list.Remove(this); mAlphaFrameID = -1; mMatrixFrame = -1; if (list.Count == 0) { UIDrawCall.ReleaseAll(); mUpdateFrame = -1; } base.OnDisable(); }
protected override void OnDisable() { for (int i = 0; i < this.drawCalls.size; i++) { UIDrawCall uIDrawCall = this.drawCalls.buffer[i]; if (uIDrawCall != null) { UIDrawCall.Destroy(uIDrawCall); } } this.drawCalls.Clear(); UIPanel.list.Remove(this); this.mAlphaFrameID = -1; this.mMatrixFrame = -1; if (UIPanel.list.size == 0) { UIDrawCall.ReleaseAll(); UIPanel.mUpdateFrame = -1; } base.OnDisable(); }
protected override void OnDisable() { int i = 0; for (int count = drawCalls.Count; i < count; i++) { UIDrawCall uIDrawCall = drawCalls[i]; if (uIDrawCall != null) { UIDrawCall.Destroy(uIDrawCall); } } drawCalls.Clear(); list.Remove(this); mAlphaFrameID = -1; mMatrixFrame = -1; if (list.Count == 0) { UIDrawCall.ReleaseAll(); mUpdateFrame = -1; } base.OnDisable(); }
public unsafe static long $Invoke27(long instance, long *args) { UIDrawCall.ReleaseAll(); return(-1L); }