// glthread only public void RegisterConsumer(Type commandtype, UICommandHandler handler) { if (!consumersbycommand.ContainsKey(commandtype)) { consumersbycommand.Add(commandtype, new List<UICommandHandler>()); } consumersbycommand[commandtype].Add(handler); }
// glthread only public void RegisterConsumer(Type commandtype, UICommandHandler handler) { if (!consumersbycommand.ContainsKey(commandtype)) { consumersbycommand.Add(commandtype, new List <UICommandHandler>()); } consumersbycommand[commandtype].Add(handler); }