private void OnScheme() { if (this.target != null) { UICamera.ControlScheme currentScheme = UICamera.currentScheme; if (currentScheme == UICamera.ControlScheme.Mouse) { this.target.SetActive(this.mouse); } else { if (currentScheme == UICamera.ControlScheme.Touch) { this.target.SetActive(this.touch); } else { if (currentScheme == UICamera.ControlScheme.Controller) { this.target.SetActive(this.controller); } } } } }
void OnScheme() { if (target != null) { UICamera.ControlScheme scheme = UICamera.currentScheme; if (scheme == UICamera.ControlScheme.Mouse) { target.SetActive(mouse); } else if (scheme == UICamera.ControlScheme.Touch) { target.SetActive(touch); } else if (scheme == UICamera.ControlScheme.Controller) { target.SetActive(controller); } } }
protected static void SetSelection(GameObject go, UICamera.ControlScheme scheme) { if (UICamera.mNextSelection != null) { UICamera.mNextSelection = go; } else if (UICamera.mCurrentSelection != go) { UICamera.mNextSelection = go; UICamera.mNextScheme = scheme; if (UICamera.list.size > 0) { UICamera uICamera = (!(UICamera.mNextSelection != null)) ? UICamera.list[0] : UICamera.FindCameraForLayer(UICamera.mNextSelection.layer); if (uICamera != null) { uICamera.StartCoroutine(uICamera.ChangeSelection()); } } } }
/// <summary> /// Localize the specified value. /// </summary> static public string Get(string key) { // Ensure we have a language to work with if (!localizationHasBeenSet) { LoadDictionary(PlayerPrefs.GetString("Language", "English")); } if (mLanguages == null) { Debug.LogError("No localization data present"); return(null); } string lang = language; if (mLanguageIndex == -1) { for (int i = 0; i < mLanguages.Length; ++i) { if (mLanguages[i] == lang) { mLanguageIndex = i; break; } } } if (mLanguageIndex == -1) { mLanguageIndex = 0; mLanguage = mLanguages[0]; Debug.LogWarning("Language not found: " + lang); } string val; string[] vals; UICamera.ControlScheme scheme = UICamera.currentScheme; if (scheme == UICamera.ControlScheme.Touch) { string altKey = key + " Mobile"; if (mReplacement.TryGetValue(altKey, out val)) { return(val); } if (mLanguageIndex != -1 && mDictionary.TryGetValue(altKey, out vals)) { if (mLanguageIndex < vals.Length) { return(vals[mLanguageIndex]); } } if (mOldDictionary.TryGetValue(altKey, out val)) { return(val); } } else if (scheme == UICamera.ControlScheme.Controller) { string altKey = key + " Controller"; if (mReplacement.TryGetValue(altKey, out val)) { return(val); } if (mLanguageIndex != -1 && mDictionary.TryGetValue(altKey, out vals)) { if (mLanguageIndex < vals.Length) { return(vals[mLanguageIndex]); } } if (mOldDictionary.TryGetValue(altKey, out val)) { return(val); } } if (mReplacement.TryGetValue(key, out val)) { return(val); } if (mLanguageIndex != -1 && mDictionary.TryGetValue(key, out vals)) { if (mLanguageIndex < vals.Length) { string s = vals[mLanguageIndex]; if (string.IsNullOrEmpty(s)) { s = vals[0]; } return(s); } return(vals[0]); } if (mOldDictionary.TryGetValue(key, out val)) { return(val); } #if UNITY_EDITOR && !DLL_TYPE Debug.LogWarning("Localization key not found: '" + key + "' for language " + lang); #endif return(key); }
void OnGUI() { Rect rect = new Rect(5f, 5f, 1000f, 22f); if (mRayDebug) { UICamera.ControlScheme scheme = UICamera.currentScheme; string text = "Scheme: " + scheme; GUI.color = Color.black; GUI.Label(rect, text); rect.y -= 1f; rect.x -= 1f; GUI.color = Color.white; GUI.Label(rect, text); rect.y += 18f; rect.x += 1f; text = "Hover: " + NGUITools.GetHierarchy(UICamera.hoveredObject).Replace("\"", ""); GUI.color = Color.black; GUI.Label(rect, text); rect.y -= 1f; rect.x -= 1f; GUI.color = Color.white; GUI.Label(rect, text); rect.y += 18f; rect.x += 1f; text = "Selection: " + NGUITools.GetHierarchy(UICamera.selectedObject).Replace("\"", ""); GUI.color = Color.black; GUI.Label(rect, text); rect.y -= 1f; rect.x -= 1f; GUI.color = Color.white; GUI.Label(rect, text); rect.y += 18f; rect.x += 1f; text = "Controller: " + NGUITools.GetHierarchy(UICamera.controllerNavigationObject).Replace("\"", ""); GUI.color = Color.black; GUI.Label(rect, text); rect.y -= 1f; rect.x -= 1f; GUI.color = Color.white; GUI.Label(rect, text); rect.y += 18f; rect.x += 1f; text = "Active events: " + UICamera.CountInputSources(); if (UICamera.disableController) { text += ", disabled controller"; } if (UICamera.ignoreControllerInput) { text += ", ignore controller"; } if (UICamera.inputHasFocus) { text += ", input focus"; } GUI.color = Color.black; GUI.Label(rect, text); rect.y -= 1f; rect.x -= 1f; GUI.color = Color.white; GUI.Label(rect, text); rect.y += 18f; rect.x += 1f; } for (int i = 0, imax = mLines.Count; i < imax; ++i) { GUI.color = Color.black; GUI.Label(rect, mLines[i]); rect.y -= 1f; rect.x -= 1f; GUI.color = Color.white; GUI.Label(rect, mLines[i]); rect.y += 18f; rect.x += 1f; } }
public static string Get(string key, bool warnIfMissing = true) { if (string.IsNullOrEmpty(key)) { return(null); } if (!Localization.localizationHasBeenSet) { Localization.LoadDictionary(PlayerPrefs.GetString("Language", "English"), false); } if (Localization.mLanguages == null) { Debug.LogError("No localization data present"); return(null); } string language = Localization.language; if (Localization.mLanguageIndex == -1) { for (int i = 0; i < Localization.mLanguages.Length; i++) { if (Localization.mLanguages[i] == language) { Localization.mLanguageIndex = i; break; } } } if (Localization.mLanguageIndex == -1) { Localization.mLanguageIndex = 0; Localization.mLanguage = Localization.mLanguages[0]; Debug.LogWarning("Language not found: " + language); } UICamera.ControlScheme currentScheme = UICamera.currentScheme; string result; string[] array; if (currentScheme == UICamera.ControlScheme.Touch) { string key2 = key + " Mobile"; if (Localization.mReplacement.TryGetValue(key2, out result)) { return(result); } if (Localization.mLanguageIndex != -1 && Localization.mDictionary.TryGetValue(key2, out array) && Localization.mLanguageIndex < array.Length) { return(array[Localization.mLanguageIndex]); } if (Localization.mOldDictionary.TryGetValue(key2, out result)) { return(result); } } else if (currentScheme == UICamera.ControlScheme.Controller) { string key3 = key + " Controller"; if (Localization.mReplacement.TryGetValue(key3, out result)) { return(result); } if (Localization.mLanguageIndex != -1 && Localization.mDictionary.TryGetValue(key3, out array) && Localization.mLanguageIndex < array.Length) { return(array[Localization.mLanguageIndex]); } if (Localization.mOldDictionary.TryGetValue(key3, out result)) { return(result); } } if (Localization.mReplacement.TryGetValue(key, out result)) { return(result); } if (Localization.mLanguageIndex != -1 && Localization.mDictionary.TryGetValue(key, out array)) { if (Localization.mLanguageIndex < array.Length) { string text = array[Localization.mLanguageIndex]; if (string.IsNullOrEmpty(text)) { text = array[0]; } return(text); } return(array[0]); } else { if (Localization.mOldDictionary.TryGetValue(key, out result)) { return(result); } return(key); } }
// Token: 0x060003B7 RID: 951 RVA: 0x000224E4 File Offset: 0x000206E4 public static bool Has(string key) { if (string.IsNullOrEmpty(key)) { return(false); } if (!Localization.localizationHasBeenSet) { Localization.LoadDictionary(PlayerPrefs.GetString("Language", "English"), false); } if (Localization.mLanguages == null) { return(false); } string language = Localization.language; if (Localization.mLanguageIndex == -1) { for (int i = 0; i < Localization.mLanguages.Length; i++) { if (Localization.mLanguages[i] == language) { Localization.mLanguageIndex = i; break; } } } if (Localization.mLanguageIndex == -1) { Localization.mLanguageIndex = 0; Localization.mLanguage = Localization.mLanguages[0]; } UICamera.ControlScheme currentScheme = UICamera.currentScheme; if (currentScheme == UICamera.ControlScheme.Touch) { string key2 = key + " Mobile"; if (Localization.mReplacement.ContainsKey(key2)) { return(true); } if (Localization.mLanguageIndex != -1 && Localization.mDictionary.ContainsKey(key2)) { return(true); } if (Localization.mOldDictionary.ContainsKey(key2)) { return(true); } } else if (currentScheme == UICamera.ControlScheme.Controller) { string key3 = key + " Controller"; if (Localization.mReplacement.ContainsKey(key3)) { return(true); } if (Localization.mLanguageIndex != -1 && Localization.mDictionary.ContainsKey(key3)) { return(true); } if (Localization.mOldDictionary.ContainsKey(key3)) { return(true); } } return(Localization.mReplacement.ContainsKey(key) || (Localization.mLanguageIndex != -1 && Localization.mDictionary.ContainsKey(key)) || Localization.mOldDictionary.ContainsKey(key)); }
private void OnGUI() { Rect position = new Rect(5f, 5f, 1000f, 18f); if (NGUIDebug.mRayDebug) { UICamera.ControlScheme currentScheme = UICamera.currentScheme; string text = "Scheme: " + currentScheme; GUI.color = Color.black; GUI.Label(position, text); position.y -= 1f; position.x -= 1f; GUI.color = Color.white; GUI.Label(position, text); position.y += 18f; position.x += 1f; text = "Hover: " + NGUITools.GetHierarchy(UICamera.hoveredObject).Replace("\"", string.Empty); GUI.color = Color.black; GUI.Label(position, text); position.y -= 1f; position.x -= 1f; GUI.color = Color.white; GUI.Label(position, text); position.y += 18f; position.x += 1f; text = "Selection: " + NGUITools.GetHierarchy(UICamera.selectedObject).Replace("\"", string.Empty); GUI.color = Color.black; GUI.Label(position, text); position.y -= 1f; position.x -= 1f; GUI.color = Color.white; GUI.Label(position, text); position.y += 18f; position.x += 1f; text = "Controller: " + NGUITools.GetHierarchy(UICamera.controllerNavigationObject).Replace("\"", string.Empty); GUI.color = Color.black; GUI.Label(position, text); position.y -= 1f; position.x -= 1f; GUI.color = Color.white; GUI.Label(position, text); position.y += 18f; position.x += 1f; text = "Active events: " + UICamera.CountInputSources(); if (UICamera.disableController) { text += ", disabled controller"; } if (UICamera.inputHasFocus) { text += ", input focus"; } GUI.color = Color.black; GUI.Label(position, text); position.y -= 1f; position.x -= 1f; GUI.color = Color.white; GUI.Label(position, text); position.y += 18f; position.x += 1f; } int i = 0; int count = NGUIDebug.mLines.Count; while (i < count) { GUI.color = Color.black; GUI.Label(position, NGUIDebug.mLines[i]); position.y -= 1f; position.x -= 1f; GUI.color = Color.white; GUI.Label(position, NGUIDebug.mLines[i]); position.y += 18f; position.x += 1f; i++; } }
public void ProcessTouch(bool pressed, bool unpressed) { bool flag = UICamera.currentScheme == UICamera.ControlScheme.Mouse; float num = (!flag) ? this.touchDragThreshold : this.mouseDragThreshold; float num2 = (!flag) ? this.touchClickThreshold : this.mouseClickThreshold; num *= num; num2 *= num2; if (pressed) { if (this.mTooltip != null) { this.ShowTooltip(false); } UICamera.currentTouch.pressStarted = true; if (UICamera.onPress != null && UICamera.currentTouch.pressed) { UICamera.onPress(UICamera.currentTouch.pressed, false); } UICamera.Notify(UICamera.currentTouch.pressed, "OnPress", false); UICamera.currentTouch.pressed = UICamera.currentTouch.current; UICamera.currentTouch.dragged = UICamera.currentTouch.current; UICamera.currentTouch.clickNotification = UICamera.ClickNotification.BasedOnDelta; UICamera.currentTouch.totalDelta = Vector2.zero; UICamera.currentTouch.dragStarted = false; if (UICamera.onPress != null && UICamera.currentTouch.pressed) { UICamera.onPress(UICamera.currentTouch.pressed, true); } UICamera.Notify(UICamera.currentTouch.pressed, "OnPress", true); if (UICamera.currentTouch.pressed != UICamera.mCurrentSelection) { if (this.mTooltip != null) { this.ShowTooltip(false); } UICamera.currentScheme = UICamera.ControlScheme.Touch; UICamera.selectedObject = UICamera.currentTouch.pressed; } } else if (UICamera.currentTouch.pressed != null && (UICamera.currentTouch.delta.sqrMagnitude != 0f || UICamera.currentTouch.current != UICamera.currentTouch.last)) { UICamera.currentTouch.totalDelta += UICamera.currentTouch.delta; float sqrMagnitude = UICamera.currentTouch.totalDelta.sqrMagnitude; bool flag2 = false; if (!UICamera.currentTouch.dragStarted && UICamera.currentTouch.last != UICamera.currentTouch.current) { UICamera.currentTouch.dragStarted = true; UICamera.currentTouch.delta = UICamera.currentTouch.totalDelta; UICamera.isDragging = true; if (UICamera.onDragStart != null) { UICamera.onDragStart(UICamera.currentTouch.dragged); } UICamera.Notify(UICamera.currentTouch.dragged, "OnDragStart", null); if (UICamera.onDragOver != null) { UICamera.onDragOver(UICamera.currentTouch.last, UICamera.currentTouch.dragged); } UICamera.Notify(UICamera.currentTouch.last, "OnDragOver", UICamera.currentTouch.dragged); UICamera.isDragging = false; } else if (!UICamera.currentTouch.dragStarted && num < sqrMagnitude) { flag2 = true; UICamera.currentTouch.dragStarted = true; UICamera.currentTouch.delta = UICamera.currentTouch.totalDelta; } if (UICamera.currentTouch.dragStarted) { if (this.mTooltip != null) { this.ShowTooltip(false); } UICamera.isDragging = true; bool flag3 = UICamera.currentTouch.clickNotification == UICamera.ClickNotification.None; if (flag2) { if (UICamera.onDragStart != null) { UICamera.onDragStart(UICamera.currentTouch.dragged); } UICamera.Notify(UICamera.currentTouch.dragged, "OnDragStart", null); if (UICamera.onDragOver != null) { UICamera.onDragOver(UICamera.currentTouch.last, UICamera.currentTouch.dragged); } UICamera.Notify(UICamera.currentTouch.current, "OnDragOver", UICamera.currentTouch.dragged); } else if (UICamera.currentTouch.last != UICamera.currentTouch.current) { if (UICamera.onDragStart != null) { UICamera.onDragStart(UICamera.currentTouch.dragged); } UICamera.Notify(UICamera.currentTouch.last, "OnDragOut", UICamera.currentTouch.dragged); if (UICamera.onDragOver != null) { UICamera.onDragOver(UICamera.currentTouch.last, UICamera.currentTouch.dragged); } UICamera.Notify(UICamera.currentTouch.current, "OnDragOver", UICamera.currentTouch.dragged); } if (UICamera.onDrag != null) { UICamera.onDrag(UICamera.currentTouch.dragged, UICamera.currentTouch.delta); } UICamera.Notify(UICamera.currentTouch.dragged, "OnDrag", UICamera.currentTouch.delta); UICamera.currentTouch.last = UICamera.currentTouch.current; UICamera.isDragging = false; if (flag3) { UICamera.currentTouch.clickNotification = UICamera.ClickNotification.None; } else if (UICamera.currentTouch.clickNotification == UICamera.ClickNotification.BasedOnDelta && num2 < sqrMagnitude) { UICamera.currentTouch.clickNotification = UICamera.ClickNotification.None; } } } if (unpressed) { UICamera.currentTouch.pressStarted = false; if (this.mTooltip != null) { this.ShowTooltip(false); } if (UICamera.currentTouch.pressed != null) { if (UICamera.currentTouch.dragStarted) { if (UICamera.onDragOut != null) { UICamera.onDragOut(UICamera.currentTouch.last, UICamera.currentTouch.dragged); } UICamera.Notify(UICamera.currentTouch.last, "OnDragOut", UICamera.currentTouch.dragged); if (UICamera.onDragEnd != null) { UICamera.onDragEnd(UICamera.currentTouch.dragged); } UICamera.Notify(UICamera.currentTouch.dragged, "OnDragEnd", null); } if (UICamera.onPress != null) { UICamera.onPress(UICamera.currentTouch.pressed, false); } UICamera.Notify(UICamera.currentTouch.pressed, "OnPress", false); if (flag) { if (UICamera.onHover != null) { UICamera.onHover(UICamera.currentTouch.current, true); } UICamera.Notify(UICamera.currentTouch.current, "OnHover", true); } UICamera.mHover = UICamera.currentTouch.current; if (UICamera.currentTouch.dragged == UICamera.currentTouch.current || (UICamera.currentScheme != UICamera.ControlScheme.Controller && UICamera.currentTouch.clickNotification != UICamera.ClickNotification.None && UICamera.currentTouch.totalDelta.sqrMagnitude < num)) { if (UICamera.currentTouch.pressed != UICamera.mCurrentSelection) { UICamera.mNextSelection = null; UICamera.mCurrentSelection = UICamera.currentTouch.pressed; if (UICamera.onSelect != null) { UICamera.onSelect(UICamera.currentTouch.pressed, true); } UICamera.Notify(UICamera.currentTouch.pressed, "OnSelect", true); } else { UICamera.mNextSelection = null; UICamera.mCurrentSelection = UICamera.currentTouch.pressed; } if (UICamera.currentTouch.clickNotification != UICamera.ClickNotification.None && UICamera.currentTouch.pressed == UICamera.currentTouch.current) { float time = RealTime.time; if (UICamera.onClick != null) { UICamera.onClick(UICamera.currentTouch.pressed); } UICamera.Notify(UICamera.currentTouch.pressed, "OnClick", null); if (UICamera.currentTouch.clickTime + 0.35f > time) { if (UICamera.onDoubleClick != null) { UICamera.onDoubleClick(UICamera.currentTouch.pressed); } UICamera.Notify(UICamera.currentTouch.pressed, "OnDoubleClick", null); } UICamera.currentTouch.clickTime = time; } } else if (UICamera.currentTouch.dragStarted) { if (UICamera.onDrop != null) { UICamera.onDrop(UICamera.currentTouch.current, UICamera.currentTouch.dragged); } UICamera.Notify(UICamera.currentTouch.current, "OnDrop", UICamera.currentTouch.dragged); } } UICamera.currentTouch.dragStarted = false; UICamera.currentTouch.pressed = null; UICamera.currentTouch.dragged = null; } }
public void ProcessMouse() { UICamera.lastTouchPosition = Input.mousePosition; UICamera.mMouse[0].delta = UICamera.lastTouchPosition - UICamera.mMouse[0].pos; UICamera.mMouse[0].pos = UICamera.lastTouchPosition; bool flag = UICamera.mMouse[0].delta.sqrMagnitude > 0.001f; for (int i = 1; i < 3; i++) { UICamera.mMouse[i].pos = UICamera.mMouse[0].pos; UICamera.mMouse[i].delta = UICamera.mMouse[0].delta; } bool flag2 = false; bool flag3 = false; for (int j = 0; j < 3; j++) { if (Input.GetMouseButtonDown(j)) { UICamera.currentScheme = UICamera.ControlScheme.Mouse; flag3 = true; flag2 = true; } else if (Input.GetMouseButton(j)) { UICamera.currentScheme = UICamera.ControlScheme.Mouse; flag2 = true; } } if (flag2 || flag || this.mNextRaycast < RealTime.time) { this.mNextRaycast = RealTime.time + 0.02f; if (!UICamera.Raycast(Input.mousePosition)) { UICamera.hoveredObject = UICamera.fallThrough; } if (UICamera.hoveredObject == null) { UICamera.hoveredObject = UICamera.mGenericHandler; } for (int k = 0; k < 3; k++) { UICamera.mMouse[k].current = UICamera.hoveredObject; } } bool flag4 = UICamera.mMouse[0].last != UICamera.mMouse[0].current; if (flag4) { UICamera.currentScheme = UICamera.ControlScheme.Mouse; } if (flag2) { this.mTooltipTime = 0f; } else if (flag && (!this.stickyTooltip || flag4)) { if (this.mTooltipTime != 0f) { this.mTooltipTime = RealTime.time + this.tooltipDelay; } else if (this.mTooltip != null) { this.ShowTooltip(false); } } if (flag && UICamera.onMouseMove != null) { UICamera.currentTouch = UICamera.mMouse[0]; UICamera.onMouseMove(UICamera.currentTouch.delta); UICamera.currentTouch = null; } if ((flag3 || !flag2) && UICamera.mHover != null && flag4) { UICamera.currentScheme = UICamera.ControlScheme.Mouse; UICamera.currentTouch = UICamera.mMouse[0]; if (this.mTooltip != null) { this.ShowTooltip(false); } if (UICamera.onHover != null) { UICamera.onHover(UICamera.mHover, false); } UICamera.Notify(UICamera.mHover, "OnHover", false); UICamera.mHover = null; } for (int l = 0; l < 3; l++) { bool mouseButtonDown = Input.GetMouseButtonDown(l); bool mouseButtonUp = Input.GetMouseButtonUp(l); if (mouseButtonDown || mouseButtonUp) { UICamera.currentScheme = UICamera.ControlScheme.Mouse; } UICamera.currentTouch = UICamera.mMouse[l]; UICamera.currentTouchID = -1 - l; UICamera.currentKey = KeyCode.Mouse0 + l; if (mouseButtonDown) { UICamera.currentTouch.pressedCam = UICamera.currentCamera; } else if (UICamera.currentTouch.pressed != null) { UICamera.currentCamera = UICamera.currentTouch.pressedCam; } this.ProcessTouch(mouseButtonDown, mouseButtonUp); UICamera.currentKey = KeyCode.None; } if (!flag2 && flag4) { UICamera.currentScheme = UICamera.ControlScheme.Mouse; this.mTooltipTime = RealTime.time + this.tooltipDelay; UICamera.mHover = UICamera.mMouse[0].current; UICamera.currentTouch = UICamera.mMouse[0]; if (UICamera.onHover != null) { UICamera.onHover(UICamera.mHover, true); } UICamera.Notify(UICamera.mHover, "OnHover", true); } UICamera.currentTouch = null; UICamera.mMouse[0].last = UICamera.mMouse[0].current; for (int m = 1; m < 3; m++) { UICamera.mMouse[m].last = UICamera.mMouse[0].last; } }
public void ProcessOthers() { UICamera.currentTouchID = -100; UICamera.currentTouch = UICamera.controller; bool flag = false; bool flag2 = false; if (this.submitKey0 != KeyCode.None && UICamera.GetKeyDown(this.submitKey0)) { UICamera.currentKey = this.submitKey0; flag = true; } if (this.submitKey1 != KeyCode.None && UICamera.GetKeyDown(this.submitKey1)) { UICamera.currentKey = this.submitKey1; flag = true; } if (this.submitKey0 != KeyCode.None && UICamera.GetKeyUp(this.submitKey0)) { UICamera.currentKey = this.submitKey0; flag2 = true; } if (this.submitKey1 != KeyCode.None && UICamera.GetKeyUp(this.submitKey1)) { UICamera.currentKey = this.submitKey1; flag2 = true; } if (flag || flag2) { UICamera.currentScheme = UICamera.ControlScheme.Controller; UICamera.currentTouch.last = UICamera.currentTouch.current; UICamera.currentTouch.current = UICamera.mCurrentSelection; this.ProcessTouch(flag, flag2); UICamera.currentTouch.last = null; } int num = 0; int num2 = 0; if (this.useKeyboard) { if (UICamera.inputHasFocus) { num += UICamera.GetDirection(KeyCode.UpArrow, KeyCode.DownArrow); num2 += UICamera.GetDirection(KeyCode.RightArrow, KeyCode.LeftArrow); } else { num += UICamera.GetDirection(KeyCode.W, KeyCode.UpArrow, KeyCode.S, KeyCode.DownArrow); num2 += UICamera.GetDirection(KeyCode.D, KeyCode.RightArrow, KeyCode.A, KeyCode.LeftArrow); } } if (this.useController) { if (!string.IsNullOrEmpty(this.verticalAxisName)) { num += UICamera.GetDirection(this.verticalAxisName); } if (!string.IsNullOrEmpty(this.horizontalAxisName)) { num2 += UICamera.GetDirection(this.horizontalAxisName); } } if (num != 0) { UICamera.currentScheme = UICamera.ControlScheme.Controller; KeyCode keyCode = (num <= 0) ? KeyCode.DownArrow : KeyCode.UpArrow; if (UICamera.onKey != null) { UICamera.onKey(UICamera.mCurrentSelection, keyCode); } UICamera.Notify(UICamera.mCurrentSelection, "OnKey", keyCode); } if (num2 != 0) { UICamera.currentScheme = UICamera.ControlScheme.Controller; KeyCode keyCode2 = (num2 <= 0) ? KeyCode.LeftArrow : KeyCode.RightArrow; if (UICamera.onKey != null) { UICamera.onKey(UICamera.mCurrentSelection, keyCode2); } UICamera.Notify(UICamera.mCurrentSelection, "OnKey", keyCode2); } if (this.useKeyboard && UICamera.GetKeyDown(KeyCode.Tab)) { UICamera.currentKey = KeyCode.Tab; UICamera.currentScheme = UICamera.ControlScheme.Controller; if (UICamera.onKey != null) { UICamera.onKey(UICamera.mCurrentSelection, KeyCode.Tab); } UICamera.Notify(UICamera.mCurrentSelection, "OnKey", KeyCode.Tab); } if (this.cancelKey0 != KeyCode.None && UICamera.GetKeyDown(this.cancelKey0)) { UICamera.currentKey = this.cancelKey0; UICamera.currentScheme = UICamera.ControlScheme.Controller; if (UICamera.onKey != null) { UICamera.onKey(UICamera.mCurrentSelection, KeyCode.Escape); } UICamera.Notify(UICamera.mCurrentSelection, "OnKey", KeyCode.Escape); } if (this.cancelKey1 != KeyCode.None && UICamera.GetKeyDown(this.cancelKey1)) { UICamera.currentKey = this.cancelKey1; UICamera.currentScheme = UICamera.ControlScheme.Controller; if (UICamera.onKey != null) { UICamera.onKey(UICamera.mCurrentSelection, KeyCode.Escape); } UICamera.Notify(UICamera.mCurrentSelection, "OnKey", KeyCode.Escape); } UICamera.currentTouch = null; UICamera.currentKey = KeyCode.None; }
private void Update() { if (!this.handlesEvents) { return; } UICamera.current = this; if (this.useTouch) { this.ProcessTouches(); } else if (this.useMouse) { this.ProcessMouse(); } if (UICamera.onCustomInput != null) { UICamera.onCustomInput(); } if (this.useMouse && UICamera.mCurrentSelection != null) { if (this.cancelKey0 != KeyCode.None && UICamera.GetKeyDown(this.cancelKey0)) { UICamera.currentScheme = UICamera.ControlScheme.Controller; UICamera.currentKey = this.cancelKey0; UICamera.selectedObject = null; } else if (this.cancelKey1 != KeyCode.None && UICamera.GetKeyDown(this.cancelKey1)) { UICamera.currentScheme = UICamera.ControlScheme.Controller; UICamera.currentKey = this.cancelKey1; UICamera.selectedObject = null; } } if (UICamera.mCurrentSelection == null) { UICamera.inputHasFocus = false; } if (UICamera.mCurrentSelection != null) { this.ProcessOthers(); } if (this.useMouse && UICamera.mHover != null) { float num = string.IsNullOrEmpty(this.scrollAxisName) ? 0f : UICamera.GetAxis(this.scrollAxisName); if (num != 0f) { if (UICamera.onScroll != null) { UICamera.onScroll(UICamera.mHover, num); } UICamera.Notify(UICamera.mHover, "OnScroll", num); } if (UICamera.showTooltips && this.mTooltipTime != 0f && (this.mTooltipTime < RealTime.time || UICamera.GetKey(KeyCode.LeftShift) || UICamera.GetKey(KeyCode.RightShift))) { this.mTooltip = UICamera.mHover; this.ShowTooltip(true); } } UICamera.current = null; UICamera.currentTouchID = -100; }
private void OnApplicationPause() { UICamera.MouseOrTouch mouseOrTouch = UICamera.currentTouch; if (this.useTouch) { BetterList<int> betterList = new BetterList<int>(); foreach (KeyValuePair<int, UICamera.MouseOrTouch> keyValuePair in UICamera.mTouches) { if (keyValuePair.Value != null && keyValuePair.Value.pressed) { UICamera.currentTouch = keyValuePair.Value; UICamera.currentTouchID = keyValuePair.Key; UICamera.currentScheme = UICamera.ControlScheme.Touch; UICamera.currentTouch.clickNotification = UICamera.ClickNotification.None; this.ProcessTouch(false, true); betterList.Add(UICamera.currentTouchID); } } for (int i = 0; i < betterList.size; i++) { UICamera.RemoveTouch(betterList[i]); } } if (this.useMouse) { for (int j = 0; j < 3; j++) { if (UICamera.mMouse[j].pressed) { UICamera.currentTouch = UICamera.mMouse[j]; UICamera.currentTouchID = -1 - j; UICamera.currentKey = KeyCode.Mouse0 + j; UICamera.currentScheme = UICamera.ControlScheme.Mouse; UICamera.currentTouch.clickNotification = UICamera.ClickNotification.None; this.ProcessTouch(false, true); } } } if (this.useController && UICamera.controller.pressed) { UICamera.currentTouch = UICamera.controller; UICamera.currentTouchID = -100; UICamera.currentScheme = UICamera.ControlScheme.Controller; UICamera.currentTouch.last = UICamera.currentTouch.current; UICamera.currentTouch.current = UICamera.mCurrentSelection; UICamera.currentTouch.clickNotification = UICamera.ClickNotification.None; this.ProcessTouch(false, true); UICamera.currentTouch.last = null; } UICamera.currentTouch = mouseOrTouch; }
public void ProcessTouches() { UICamera.currentScheme = UICamera.ControlScheme.Touch; for (int i = 0; i < Input.touchCount; i++) { Touch touch = Input.GetTouch(i); UICamera.currentTouchID = ((!this.allowMultiTouch) ? 1 : touch.fingerId); UICamera.currentTouch = UICamera.GetTouch(UICamera.currentTouchID); bool flag = touch.phase == TouchPhase.Began || UICamera.currentTouch.touchBegan; bool flag2 = touch.phase == TouchPhase.Canceled || touch.phase == TouchPhase.Ended; UICamera.currentTouch.touchBegan = false; UICamera.currentTouch.delta = ((!flag) ? (touch.position - UICamera.currentTouch.pos) : Vector2.zero); UICamera.currentTouch.pos = touch.position; if (!UICamera.Raycast(UICamera.currentTouch.pos)) { UICamera.hoveredObject = UICamera.fallThrough; } if (UICamera.hoveredObject == null) { UICamera.hoveredObject = UICamera.mGenericHandler; } UICamera.currentTouch.last = UICamera.currentTouch.current; UICamera.currentTouch.current = UICamera.hoveredObject; UICamera.lastTouchPosition = UICamera.currentTouch.pos; if (flag) { UICamera.currentTouch.pressedCam = UICamera.currentCamera; } else if (UICamera.currentTouch.pressed != null) { UICamera.currentCamera = UICamera.currentTouch.pressedCam; } if (touch.tapCount > 1) { UICamera.currentTouch.clickTime = RealTime.time; } this.ProcessTouch(flag, flag2); if (flag2) { UICamera.RemoveTouch(UICamera.currentTouchID); } UICamera.currentTouch.last = null; UICamera.currentTouch = null; if (!this.allowMultiTouch) { break; } } if (Input.touchCount == 0) { if (UICamera.mUsingTouchEvents) { UICamera.mUsingTouchEvents = false; return; } if (this.useMouse) { this.ProcessMouse(); } } else { UICamera.mUsingTouchEvents = true; } }
private void OnGUI() { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02ab: Unknown result type (might be due to invalid IL or missing references) //IL_02d8: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_0322: Unknown result type (might be due to invalid IL or missing references) //IL_032c: Unknown result type (might be due to invalid IL or missing references) //IL_0363: Unknown result type (might be due to invalid IL or missing references) //IL_036d: Unknown result type (might be due to invalid IL or missing references) Rect val = default(Rect); val._002Ector(5f, 5f, 1000f, 18f); if (mRayDebug) { UICamera.ControlScheme currentScheme = UICamera.currentScheme; string text = "Scheme: " + currentScheme; GUI.set_color(Color.get_black()); GUI.Label(val, text); val.set_y(val.get_y() - 1f); val.set_x(val.get_x() - 1f); GUI.set_color(Color.get_white()); GUI.Label(val, text); val.set_y(val.get_y() + 18f); val.set_x(val.get_x() + 1f); text = "Hover: " + NGUITools.GetHierarchy(UICamera.hoveredObject).Replace("\"", string.Empty); GUI.set_color(Color.get_black()); GUI.Label(val, text); val.set_y(val.get_y() - 1f); val.set_x(val.get_x() - 1f); GUI.set_color(Color.get_white()); GUI.Label(val, text); val.set_y(val.get_y() + 18f); val.set_x(val.get_x() + 1f); text = "Selection: " + NGUITools.GetHierarchy(UICamera.selectedObject).Replace("\"", string.Empty); GUI.set_color(Color.get_black()); GUI.Label(val, text); val.set_y(val.get_y() - 1f); val.set_x(val.get_x() - 1f); GUI.set_color(Color.get_white()); GUI.Label(val, text); val.set_y(val.get_y() + 18f); val.set_x(val.get_x() + 1f); text = "Controller: " + NGUITools.GetHierarchy(UICamera.controllerNavigationObject).Replace("\"", string.Empty); GUI.set_color(Color.get_black()); GUI.Label(val, text); val.set_y(val.get_y() - 1f); val.set_x(val.get_x() - 1f); GUI.set_color(Color.get_white()); GUI.Label(val, text); val.set_y(val.get_y() + 18f); val.set_x(val.get_x() + 1f); text = "Active events: " + UICamera.CountInputSources(); if (UICamera.disableController) { text += ", disabled controller"; } if (UICamera.inputHasFocus) { text += ", input focus"; } GUI.set_color(Color.get_black()); GUI.Label(val, text); val.set_y(val.get_y() - 1f); val.set_x(val.get_x() - 1f); GUI.set_color(Color.get_white()); GUI.Label(val, text); val.set_y(val.get_y() + 18f); val.set_x(val.get_x() + 1f); } int i = 0; for (int count = mLines.Count; i < count; i++) { GUI.set_color(Color.get_black()); GUI.Label(val, mLines[i]); val.set_y(val.get_y() - 1f); val.set_x(val.get_x() - 1f); GUI.set_color(Color.get_white()); GUI.Label(val, mLines[i]); val.set_y(val.get_y() + 18f); val.set_x(val.get_x() + 1f); } }