static void UpdateMarkTransTag(UnityEditor.MenuCommand cmd) { if (Application.isPlaying) { return; } UICacheView current = cmd.context as UICacheView; if (current != null) { current.UpdateUIMarkTransTagState(); } }
static void RemoveCacheUIItems(UnityEditor.MenuCommand cmd) { if (Application.isPlaying) { return; } UICacheView current = cmd.context as UICacheView; if (current != null) { current.OnUnLoadUIItems(); } }
static void UpdateCacheUIItemMark(UnityEditor.MenuCommand cmd) { if (Application.isPlaying) { return; } UICacheView current = cmd.context as UICacheView; if (current != null) { current.UpdateUICacheRefence(); } }