void OnTriggerEnter(Collider collider) { if (collider.name == "SpriteCollider") { UIButtonMessage uim = my.transform.GetComponent <UIButtonMessage>(); uim.OnClick(); music.Play(); } }
IEnumerator FristCkb() { yield return(new WaitForSeconds(0.1f)); if (Mytog != null) { Mytog.value = true; } if (IsFrist != null) { IsFrist.OnClick(); } }