public static UIBoundary boundaryFromPoint(Vector2 point, float maxDistance) { UIBoundary boundary = new UIBoundary(); boundary.minX = point.x - maxDistance; boundary.maxX = point.x + maxDistance; boundary.minY = point.y - maxDistance; boundary.maxY = point.y + maxDistance; return(boundary); }
public static UIBoundary boundaryFromPoint( Vector2 point, float maxDistance ) { UIBoundary boundary = new UIBoundary(); boundary.minX = point.x - maxDistance; boundary.maxX = point.x + maxDistance; boundary.minY = point.y - maxDistance; boundary.maxY = point.y + maxDistance; return boundary; }