public void SetBoardManager(UIBoardManager boardManager) { this.boardManager = boardManager; this.boardManagerPosition = boardManager.transform.position; this.boardSize = boardManager.GridSize; }
public void SetBoardManager(UIBoardManager boardManager) { teleportLineRender = new TeleportLineRender(boardManager, ladderColor, snakeColor); }
void Start() { diceText.text = GameConstants.GameDiceText + 0; boardManager = FindObjectOfType <UIBoardManager>(); }
public TeleportLineRender(UIBoardManager boardManager, Material ladderColor, Material snakeColor) { this.boardManager = boardManager; this.ladderColor = ladderColor; this.snakeColor = snakeColor; }