예제 #1
0
 void Start()
 {
     boardManager        = FindObjectOfType <BoardManager>();
     mainUI              = FindObjectOfType <UIBoardGame>();
     transform.position  = currentRoute.childPieces[routePos].position;
     transform.position += Vector3.up;
 }
예제 #2
0
    void Awake()
    {
        mainUI  = FindObjectOfType <UIBoardGame>();
        mainCam = FindObjectOfType <BoardCamera>();

        players = FindObjectsOfType <BoardPlayer>();

        NewTurn();
    }