public void SetBeatInfo(int index_, UIBeatList.InfoSelectedHandler selectedHandler_, GameInfo beatInfo) { _index = index_; _selectedHandler = selectedHandler_; _title.text = beatInfo._title; _length.text = UIUtil.ConverBeatLength(beatInfo._length); }
public void SetBeatInfo(int index_, UIBeatList.InfoSelectedHandler selectedHandler_, BeatInfo beatInfo) { _index = index_; _selectedHandler = selectedHandler_; _albumArt.sprite = Define.GetAlbumArtSprite(beatInfo); _title.text = beatInfo._title; _difficulty.SetDifficulty(beatInfo._difficulty); _length.text = Define.ConverBeatLength(beatInfo._length); _cleared.SetActive(Define.IsSongCleared(beatInfo)); }