public static void CloseManager() { if(_assManager != null) { _assManager.Dispose(); Debug.Log(" UGBodyObjectRelaesed!! "); _assManager = null; GC.Collect(); } }
public static UGBodyObjectsManager instance() { if(_assManager == null) { _assManager = new UGBodyObjectsManager(); _assManager.UGInit(); }else { } return _assManager; }