예제 #1
0
        public static IUEToolChain GetPlatformToolChain(CPPTargetPlatform Platform)
        {
            UEBuildPlatform        BuildPlatform = UEBuildPlatform.GetBuildPlatform(UEBuildTarget.CPPTargetPlatformToUnrealTargetPlatform(Platform));
            UEBuildPlatformContext Context       = BuildPlatform.CreateContext(null);

            return(Context.CreateToolChain(BuildPlatform.DefaultCppPlatform));
        }