protected override void OnTriggerStay2D(Collider2D collision) { if (!invincible) { if (collision.CompareTag("Enemy")) { StartCoroutine(DamageSelf(1)); } else if (collision.CompareTag("Bullet")) { UDEAbstractBullet bullet = collision.GetComponent <UDEAbstractBullet>(); if (bullet != null && bullet.gameObject.activeSelf && bullet.OriginCharacter is UDEEnemy) { UDEBulletPool.Instance.ReleaseBullet(bullet); StartCoroutine(DamageSelf(1)); } } else if (collision.CompareTag("Laser")) { UDELaser laser = collision.GetComponent <UDELaser>(); if (laser != null && laser.OriginCharacter is UDEEnemy) { StartCoroutine(DamageSelf(1)); } } } if (collision.CompareTag("Item")) { ItemBase item = collision.GetComponent <ItemBase>(); if (item is Power power) { AddScore(500); AddPower(power.PowerPoint); } item.RemoveItem(); } }
public void RemoveLaser(UDELaser laser) { lasers.Remove(laser); }
public void AddLaser(UDELaser laser) { lasers.Add(laser); }